Chapter 1099: Such a Perverted Fighting Scene Design! (Part 2)
In the barrage, [There are so many ways in there? ] [Shocked my whole family], the explanation of "Kung Fu Lover Feng Ting" changed into a voice that wanted to break the sound without breaking the sound, and spoke with its own memory points. When you hear it, you can tell it is "Samaya".
“Now let’s review the paragraph just now, and we can find that the overall battle logic is very coherent. Both ‘Jingchen’ and the players’ on-the-spot responses fully reflect their high-level gaming literacy.
"'Jingchen' chose to ignore the four thick-blooded and shielded Ts in the front when he was about to be surrounded, and prioritized killing the more lethal DPS. He used large or small feints to deceive the opponent's skills and induce the opponent's movements. , and even the cunning operation of "borrowing the long-sword player's sword to kill the long-sword player's teammates" illustrates one of the reasons: 'Jingchen' is not a powerless player, he plays the game with his brains. Brain power and force;
"Second: 'Jingchen' is murderous. He could have turned the ambush into a chase after escaping from the encirclement, and then teleported away until he successfully broke away from the combat state, but he didn't. Instead, he rushed directly into the DPS pile, from From the beginning, they had the intention of annihilating the opponent;
"Third: 'Jingchen' has been immersed in the game for a long time. Logically speaking, every team in the game will have a 'damage immunity between teammates' setting, so why can a long knife player beat his teammates 1T and kill them? There are three reasons: 1 .He used his skills; 2. His weapon was released; 3. He hit his teammates' vital points.
"Without exception, these three points are the result of being designed and guided by 'Jingchen' in an instant."
The video replayed the previous clip repeatedly, with a red circle marking the long knife that was kicked into the air by "Jingchen".
"Pay attention, before the knife leaves the hand, the long knife player has activated the skill, and the blade is glowing. Immediately after the knife leaves the hand, the blade is still glowing!
"From this we can infer that the effect and damage of the skill are attached to the weapon, and the long knife becomes an unowned weapon after being separated from the owner, that is, the subject of the damage changes from a 'teammate' to a 'third party', so it successfully avoids the same team. Damage saving throw, hitting 1T in the head, killing him after a fatal critical hit!
"This wave reflects 'Jingchen's' game understanding to the extreme. It can even be said that his cool operation is a bug."
The commentator's "Samaya" became more and more excited as he spoke, giving people the feeling of watching the MVP (Most Valuable Player)'s highlight moments replayed in an e-sports stadium.
"But that's the truth. 'Jingchen' feints to step on the shield to break through → rushes towards the long-sword player to seduce the skill → cuts sideways to dodge the damage and kicks the knife to kill 1T → while the long-sword player is still using the skill and cannot dodge, draw the sword to kill him. A set of fighting ideas are interlocking, the purpose is clear, the logic is clear, and every detail is not redundant! He even paid attention to the position of 1T during the process!
“What’s even more shocking is that the whole process only takes 5.5 seconds!
"From the perspective of the long-sword player, he raised his knife and wanted to hit 'Jingchen', but the knife suddenly disappeared. The person was still stunned and his throat was cut by 'Jingchen' with his backhand. This shows that 'Jingchen''s response speed is very fast. How terrifying, he is worthy of being the most powerful guy in the game, the ‘Demon King’!”
"Samaya" is full of passion. When the audience thought that this part was going to end with this concluding sentence, he dropped the bomb without saying anything:
"What I admire the most is the style of Jingchen's fighting scenes. For example, in the first scene where he broke through the siege, he first rushed to 3T, then stopped and turned, obviously activating skills quickly and then canceling them. , and then activate, his operation is skillful and flexible. When stepping on the shield, you can see that he adapts to the environment, and the contrast with the long-sword player is even more obvious later.
"The reason why the long-sword player was stunned in place was that the weapon suddenly disappeared and did not react, and the second was that the skill's movement was backwards and it was difficult to move. However, the decisive 'Jingchen' did not use this attack type When skills are thrown out, his forward dash, take-off, and turn are almost all basic endurance skills, or he doesn't use any skills at all!
"This will not put him in the same situation as the long knife player, who is forced to swing forward or backward and is unable to move. He will be able to leave room at any time and have ample room for adjustment!
“In other words, ‘Jingchen’ never lets himself fall into a passive position!
"This can also explain why he was so angry later... Ahem, I am off topic. In short, it is not difficult for us to find that 'Jingchen' is bold and careful in the game, good at using the environment, meticulous and thoughtful, and obtains the maximum results at the minimum cost. !
"Although he has a violent temper, he doesn't lose his wits and is still very effective. Does this imply that even if he vents his emotions in games, his excellent overall quality and strong personal abilities are still engraved in his bones and blood and can be used at all times?
"Okay, that's it for the extension, let's continue the in-depth analysis!"
Before he finished speaking, the video started playing again from the beginning of the fight scene. Even though the five and a half seconds of stepping on a shield and killing a player with a long sword have been played many times so far, the audience is still not tired of it. They watch it with gusto and even feel that it is worthy of the game. After reading the detailed explanation just now, this paragraph is more interesting, and I lamented that the UP owners directly played the original film, saving themselves the effort of re-pulling the progress bar, which is really considerate.
When the long-sword player was wiped by the cold light, the warm voice of "The Sixth Fan Loves to Complain" sounded:
"At this moment, 'Jingchen''s Tang Dao emits a bright light, which symbolizes that he has activated his killing move skills at this moment and successfully sent away the brother who was playing with the long sword.
"The original film switches to the death perspective of the long-sword player, who is killed and returned to the resurrection point. Through comparison of rehearsal footage, we judge that at the same time, 'Jingchen' is in a state of skill backlash."
The color tone suddenly changes, and the video changes from a forest clearing to a crew clearing with sports cushions piled next to it. Qin Jue, without a mask, performs moves with many martial arts groups. The source is marked in the upper left corner: "This material is quoted from x-on:QinJueZaydeChin Studio" .
As if he was not worried that the video would be too long to dissuade the audience, the host of UP played the corresponding "Killing with a Long Sword, Hiding with a Long Sword" clips in the featurette (and thoughtfully marked each extra's head on their heads as to who they were) Which player), and divided the screen into one left and one right, first played the original film at a slow speed, and then played the behind-the-scenes at a slow speed, and then played both sides at a slow speed at the same time, playing the behind-the-scenes and the original episode of the first episode of "Shadow Link" Same-screen comparison of the film.
Don't forget to mark it in the upper left corner: "Because the original film is faster and cannot match the extras, the speed has been specially adjusted here to match the speed."
Sure enough, as "Movie Fan Lao Liu" said, when the original video on the left switches to the main perspective of the long sword player, Qin Jue in the short video on the right pauses in place, from raising the Tang Dao horizontally to lowering the Tang Dao for about half a second.
"Then there was a seamless transition between the white light when the long knife player was resurrected and the white light when he died - well, the post-editing here is quite good - the screen returned to 'Jingchen', and there was a sword stabbing him in the back. , this long sword player, I don’t know if you still remember where he was just now.”
A "pause + rewind" special effect is inserted into the video, and head marks of different colors appear again. Along with the "click click" pause sound effect, the approximate movement trajectory of the long sword player is shown.
Then, the screen returned to the rehearsal video again, using the same technique to mark the movements of the martial arts group actor playing the long sword player with eye-catching red lines.
The barrage floated by words such as "Oh my god, it's so thin", "I'm sorry you haven't updated for so long", "This is a real microscope", and the explanation of "movie fans love to complain" continued:
"The detail here is that because an encirclement was to be formed at the beginning, the four melee DPS were not close to each other. There was a distance between them. The long sword player can only be said to be relatively close to the long sword player.
"Then 'Jingchen' broke out and attacked the long-sword player. The guy with the long sword immediately changed direction with everyone and approached 'Jingchen' - this monster is interesting. Look at this, the long-sword player was slashed by a knife in 1T When he was hit in the head, he looked back and opened his mouth."
A red circle appeared mercilessly, encircling the face of the long sword player (o) on the background board.
【666】
[Good guy, just watch the drama frame by frame]
[Hahahahahahahahaha public execution]
[That’s too much. It shows that the extras also have acting skills, right? hhhhh】
"It can be judged that it will take a little time for the nearest long sword player to reach 'Jingchen''s position. And at this time, 'Jingchen''s skill backswing has ended, so he can easily dodge sideways. This attack by the long sword player."
The video enters the familiar slow playback mode. At the slow speed, "Jingchen" slightly turns his body to the side, revealing a calm elegance.
"Because it was an attack from behind, 'Jingchen' went directly to the back of the long sword player along this side. The long sword player stabbed in the air, and the whole person was still rushing forward, and his back was exposed to the 'Jing Chen' There was an obvious flaw in Chen's vision.
"Then 'Jing Chen', who has rich fighting experience, naturally did not miss this opportunity. He turned his hand upside down and changed the Tang Dao from the backhand to the forehand, hoping to cut the back of the long sword player.
"Then the long sword player also realized this, immediately canceled the skill, turned around and raised the sword, both for attack and defense! Beautiful! The awareness and reaction of an advanced player! The long sword and Tang Dao collided, and he blocked it!"
The ups and downs of the explanation made people want to follow the wave of [OHHHHHH], but they soon realized that this was not a 1V1 in a competitive game, and they felt excited and funny at the same time.
The boring tone of "Kung Fu Lover Feng Ting" exchanged the baton "inopportunely" at this moment:
"The long sword hand's sword has a very wide blade and looks like a heavy sword. The Tang sword of 'Jingchen' is obviously a fast, light and agile weapon. The weights of the two are different, and 'Jingchen' does not account for Advantage: If you insist on wrestling with the swordsman, you will definitely end up at a disadvantage. Therefore, 'Jingchen' avoids facing the enemy head-on, and cuts the blade sideways, allowing the swordsmen and Tang Dao who are fighting to move away from each other.
"The swordsman held the epee with both hands and was wrestling just now. He suddenly lost the resistance to each other. The epee and the body would lean forward due to inertia. At this time, 'Jingchen' seized the gap to activate the skill, and the light of the sword came from below. Go up and split the long sword hand, and kill another enemy."
Perhaps it’s because “Jingchen”’s wonderful combat ideas have been mentioned just now, or maybe it’s because this battle is too short, without any amazing combos or details that are horrifying to think about. “Wind Pavilion” doesn’t tell too much about it. He continued in a calm tone:
"There is a tactical detail here. In the previous battle, the players deeply felt that 'Jingchen' had many false moves and quick changes of moves, so the team's combat thinking tacitly changed from siege to control."
The video was slowed down and replayed again. The red pen circled the mage holding his staff high in the background, the long sword player rushing towards 'Jingchen', and the two heavy equipment 2T and 3T behind him who were still struggling to get here.
"The duel between 'Jingchen' and the long swordsman has been in this area from beginning to end, and the position is easier to lock than before. The long swordsman's idea is to use offense to contain 'Jingchen' and provide long-range DPS Allow more time for reading.
"The skill selection of the two long-range mages is also very wise. One is an electric skill that may have a paralysis effect, and the other is a magic ball that emits gray-black light. It is unclear what the specific negative effects are, but it can be seen from the color and range. It is judged that it is very likely that it is an auxiliary skill that does not focus on damage but on control.
"In addition, the mages also predict the placement of their skills to a certain extent. Again, if you can hit it earlier, you will definitely hit."
Along with the explanation of "Wind Pavilion", the dark light ball that is about to fall to the ground and the purple lightning with strong presence in the video are circled respectively, with corresponding parabolas.
"Unfortunately, the swordsman died too quickly after all. Here we speculate on three possibilities. One is that 'Jingchen' reacted quickly after killing the swordsman and used a high-speed sliding shovel to avoid a wide range of control skills; the other is that 'Jingchen' Chen' acted according to the opportunity and had noticed the mage reading in the distance, so he quickly killed the swordsman in order to buy time to evade;
"Three are more terrifying, that is, 'Jingchen' is still in control of the overall situation. He has already made a plan when he borrowed power from stepping on the shield and rushed towards the long swordsman. After killing the long swordsman, he stayed put and waited for the backswing of the skill to end. He also lured the swordsman forward and gave the mage time to read his skills. He made up his mind to cheat the skills, so he did not move significantly when fighting with the swordsman, but stayed in place to fight and counterattack him. kill."
"Wind Pavilion"'s emotionless commentary paired with the slow-motion killing scenes gave online viewers inexplicable goosebumps.
"The reason for this inference is that 'Jingchen' took a few steps to take off the swordsman before lowering its center of gravity and gliding quickly close to the ground. It was very fast and efficient. While avoiding the mage's skills, it directly closed in with 2T and 2T. 3T distance.
"This also confirms the previous tactic - I don't move and let the enemy move. 2T and 3T are shielded players with high load-bearing and slow movement speed. When they broke through from 'Jingchen' to the Long Swordsman, these two people were turning around. Rushing this way, we were almost halfway through. At this time, 'Jingchen' slid towards the two of them, and they happened to meet each other at the end of the slide. "
The video rewinds and replays in slow motion again. This time, the movement trajectories of 2T and 3T are marked. Indeed, just as "Wind Pavilion" described, the two people in the background kept running, and "Jingchen"'s slide shovel stopped less than half a meter in front of them when the inertia of the shovel reached its end.
"Based on the above tactical idea, 'Jingchen' stopped sliding and then jumped. This was a double jump. The first jump passed between 2T and 3T. Then he braked sharply with his feet, turned his body half-turn, and jumped again. Jumped from the middle to the side of 2T.
“Then, he seemed to use a skill similar to ‘charge’, hitting hard from the side, causing 2T and 3T to collide.
"There is a damage immunity between the same team, and there will be no loss of health in this collision. However, 2T and 3T both hold shields and have heavy equipment. The moment after the collision, they objectively lost their mobility and subjectively lost their reflexes." Shocking Chen' took the opportunity to pull out a dagger with a shorter attack range, and launched a skill at close range to hit the key points of 2T and 3T - there is no attack interval and obvious back swing, and it is conservatively estimated that it is a two-hit combo skill. "
After finishing this paragraph, "Wind Pavilion" briefly summarizes:
"The sequence of killing 2T and 3T in succession demonstrates the four words 'adapt to individual conditions' very well. It can be seen that 'Jingchen' has a highly targeted approach, knows how to exploit strengths and avoid weaknesses, is good at creating opportunities, and pursues saving time and effort, and will definitely kill if he takes action. , every move is perfect, very exciting.
"The second phase of 'Guide-Counter Kill' ended in 7.3 seconds. Nearly 2 seconds of footage was given to the sliding shovel. It is understandable that the first-person visual effect of 'Jingchen' there is indeed very good."
4400+, yesterday’s (3.4) and today’s (3.5) updates two-in-one.
No-prize guessing: In this chapter, UP owners (due to too much brainstorming) analyze the mistakes, and you can guess where they are.