Five Hundred and Ninetieth Chapters Fancy Masochism
The scenes of players being abused are combined into a big movie of fancy suffering...
Dragon Valley.
A player entered it by mistake, ran around in a panic, was chased by a group of dragons and beat him, and his head was smashed.
Suddenly, he saw a dead dragon lying in front of him, and there were two white-light props between the dragon's claws.
The player happily ran over to pick up the prop, but at this moment, the dragon's body suddenly moved!
The huge dragon's head slammed violently, and the player's health bar was emptied directly!
"Fuck, what the hell?! Isn't this a dead dragon? Monsters will pretend to be dead?!"
Watch tower.
A player was happily walking down, when suddenly, a macho man in heavy armor appeared below.
"I'm going, isn't this Javier?!"
Players were shocked. He had already played "Dark Souls" and obviously recognized that this was Javier, with the iconic dragon tooth on his shoulders.
Javier ran directly at the player, holding the big dragon tooth in both hands, smashing the ground hard!
player, pawn.
At the moment of death, the player will see the picture of his own death from the perspective of God, only to see Javier's big dragon tooth directly smashing the player wearing light armor from top to bottom to break the whole body, in a very unscientific way way twisted...
Under the display of the Pangu Engine, the effect of this blow is very real, the player has a toothache, and even seems to be able to hear the sound of every bone shattering...
"Damn it, why is Javier in the surveillance tower?? Shouldn't you be a monster that only appeared in the later stage?!" The player looked bewildered.
On the ceiling of the royal city.
A player is walking cautiously.
After finally killing Wangcheng Shuanggong, he was very afraid of such heights at this time.
In "Dark Soul", it's okay to be infinitely dominated by the archers of Wangcheng. I didn't expect that in the prequel, I still couldn't escape the fate of being shot...
The ceiling of the hall is very narrow, and there is only one thin column, which can be called a single-plank bridge. And the distance from the ceiling to the ground is very high, and if you fall, you will die.
But just as he was walking forward cautiously, a young lady painter suddenly rushed over and slashed at him! Then both of them fell down and perished together...
The player simply collapsed, because in the first-person perspective, the feeling of being beaten down is like experiencing a real high-altitude fall, and even feels that his three legs are weak for a while...
In fact, there are similar levels in Dark Souls, but obviously, the ceiling in the prequel is even more desperate because it is so narrow...
In the tree hole.
A player was walking cautiously with a shield in hand, when suddenly, a sturdy mushroom man appeared in front of him.
"Hey, this mushroom monster is so cute, it doesn't feel harsh at all..."
As a result, before he finished speaking, the mushroom opposite had raised his right fist and hit him directly!
Under the display of the Pangu Engine, the player's entire body flew up like a kite and hit the wall next to it heavily!
Then it fell to the ground, and the blood bar was instantly cleared...
One punch kill!
The players were shocked: "Ms. Saitama? Is that you, Mr. Saitama? I'm wearing heavy armor!!"
At this time, I should give a close-up decisively, and then add the four words "justice execution"!
This is obviously a mushroom, and it looks harmless to humans and animals, but it's cute, but it's just a second punch? !
Can you kill the dragon directly with this punch? !
In addition, there are several very frustrating scenes, and even some players who have already adapted to "Dark Soul" are a little suspicious of life...
For example, Sick Village is a deeply buried village with a very large longitudinal span and very low visibility. Players must get special lighting equipment such as sun bugs before they can pass.
Moreover, it is full of all kinds of unreasonable terrain kills and disgusting monsters, such as villagers who can blow poison arrows, fat people who hold large sticks and drop shit, and three mad dogs who can basically kill people together...
Moreover, no matter what kind of kitten and puppy, the monsters in the sick village are basically poisonous. As long as they are poisoned, their blood volume will go crazy like a roller coaster. Without a spider-patterned shield and enough antidote, they are basically wait to die.
The most terrifying thing is that after the players beat the sick village, they only rang the second bell. It can be said that the game content has just begun...
There are also the killing mechanism of the ancient city of Sain, the giant axe pendulum single-plank bridge, the killing elevator... I don't know how many players are on the verge of collapse here.
The giant basketball court and rolling wheels in the cemetery of skeletons... Players here experience the thrill of being played basketball by giant skeletons and being repeatedly bumped by wheels...
The invisible sky road in the crystal cave, a very long single-plank bridge, must use bows and arrows or seven-color stones to explore the road to pass through it.
In the chaotic hotbed boss battle, the most difficult thing is not to avoid boss skills, but to avoid all kinds of inexplicable terrain kills... There are all cracks on the ground, and if you accidentally fall, you will directly GG.
Even the novice area of Undead Town outside the city hides countless malicious intentions.
For example, there are a lot of dead Juggernauts 48 who hold a secret meeting in the hall. Three dead Juggernauts who can kill in seconds appear at the same time. There is also an archbishop who adds buffs to them. Are you afraid?
It was originally an unremarkable path, but when I walked over, three villagers with living corpses suddenly kicked out the door. The most annoying thing was that two dogs rushed out of the path in front, surrounded by no dead ends...
There is also the most frenzied Flying Dragon Bridge. Every time players pass by, they will be swept across the entire bridge by the flying dragon spitting fire and instantly killed. The only correct solution is to speed up as soon as you get on the bridge, turn right and jump into a bridge hole when the fire burns your butt to escape.
And the most frustrating thing is that in the prequel to "Dark Souls", the bonfire cannot be teleported until you get the royal weapon!
Items such as returning bone fragments can only be returned to the bonfire where the player sat before, and cannot be directly returned to the fire shrine.
Many players are on the verge of collapse because of this setting. You must know how painful it is to run back to the Fire Sacrifice from places such as Cragg's residence and the sick village, and if you accidentally die once in the middle, you will have to start all over again. run again...
Of course, it's not a big problem for some masters, but it's just torture for ordinary people. Therefore, in the same three days, the game progress of the players has been very fast. Many masters have begun to work on the famous bosses such as Tomb King Nite and Chaos Hotbed, and most players are still in order to ring two. Zhong Er was tortured to death...
Even many players who have become accustomed to their shaking M physique have doubts about this matter...
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