Chapter 380 The Last Survivor
At this time, Lin Mo was also playing games in his spare time.
However, it was not his own Diablo, but the rival's Road to Heaven 4.
In order to polish the game well, he was about to vomit.
There was one thing he did not lie about. Lin Mo really played the previous Road to Heaven games, and played quite a lot.
The screenshot of the game time attached when he tweeted was indeed his own.
However, he was not a die-hard fan of the game.
Road to Heaven is a good game, but the most fatal thing is that it was a good game in its past.
A sequel with an orthodox taste is a good thing, but the problem is that it is too orthodox.
Moreover, it does not care about the demands of current players at all, and still uses the design ideas of seven or eight years ago to make games of this era.
That is a bit too outdated.
Fighting against time will only lead to a dead end.
For example, the Diablo made by Lin Mo.
Its basic framework was made according to the previous Diablo 1.
But if it is not changed, even if it is named after Naughty Cat, it will still die violently, and there is no room for negotiation.
In his opinion, the Road to Heaven series has gone astray.
Too much emphasis is placed on the details such as the picture and the plot.
What is really important is the framework and the foundation.
If these two points are done well, as long as the first version does not die violently, it can still be compensated by subsequent updates.
There are also many examples of a successful expansion pack saving a game.
Originally, if the game Road to Heaven 4 was released first, it would not be too bad.
But most of the media anchors and UP hosts who play more games have experienced both games.
Preconceived, used to the silky smoothness and refreshingness of Diablo, it is conceivable to play Road to Heaven 4.
At present, Baofeng Entertainment has not released the sales of the game, but it should not be much better.
The split of the IP made this old IP lose at the starting line.
Players don’t care how difficult Baofeng Entertainment is, they just want you to die.
The quality of the game is indeed not as good as Diablo.
Even though Lin Mo was mentally prepared, he still felt dizzy after playing for a while.
He casually killed an elite and quickly turned off the game.
After a deep experience, he was very sure.
This game expansion pack is a bit difficult to save.
The most critical equipment system is built on super high difficulty.
To change the player's gaming experience, the unreasonable difficulty must be changed, which means the complete collapse of the equipment system.
This game is destined to be a carnival for only a small number of fans of Heaven's Road.
Looking at the comments again, it is even more polarized.
[That's the feeling! It's difficult and challenging, and it still feels the same as it did back then. It's worthy of being Baofeng Entertainment. ] 10/10
[Stupid game, the treasure chests in the battlefield of the gods are not displayed on the map? ? And the location is random, the designer wishes you () success] 3/10
[I vomited, I bought both games, and my evaluation is that it is not as good as Diablo, the spiritual sequel beats the original, right? 】5/10
[To be honest, Heaven's Path is not worthy of being the original work of Diablo] 5/10
It's not to the point of overwhelming negative reviews, but it is also extremely polarized.
Seeing the Heaven's Path 4 like this, Lin Mo is a little curious.
Even if the IP is sold, are you sure it can really fill such a big hole?
"Forget it, don't think about it, work."
Then, continue to write the plan.
This time, I am writing a plan for an exclusive game.
Switch's exclusive games cannot be released too many at a time, they must be long-term, and try to avoid becoming a three-grave machine.
Lin Mo is still very optimistic about the potential of third-party games.
The industry has Naughty Cat, just like the catfish effect, and the industry is obviously rolling up.
In recent years, the projects that have been established and started to be produced have also begun to develop in the direction of high-quality products.
Even the game Heaven's Path did not have poor sales due to bad performance or false propaganda, but because the design ideas are a bit old and a bit rough, and did not take into account that the players' feelings about the game will change dramatically after repeated brushing.
In general, whether it is the graphics, the sense of attack or the plot, there are some remarkable points.
This time, Souni's "Seven Days Later" is obviously ambitious, and its purpose is to maintain the current king status of Playsquare.
The aggressiveness of Switch makes Souni feel a little crisis.
Lin Mo even suspects that Souni wants to use the usual tricks of Naughty Cat this time.
Wait for the next exclusive of Switch to confirm the release date, and then directly hit it.
However, if Souni really thinks so, then Lin Mo still has some surprises waiting for him.
Look at the promotion direction of Souni's new work "Seven Days Later", doomsday, zombies, plot, humanity.
If Souni plays like this, I will take out "The Last of Us".
As for translation, there are two generally accepted names.
One is the most well-known "The Last of Us".
But this translated name is actually somewhat inappropriate, because the original game is Us instead of US.
It refers to "us" instead of "America".
There is no country called the United States in this world, so Lin Mo still plans to name it "The Last of Us", a somewhat literary name.
How popular is this game?
In Lin Mo's previous life, the single-player game spanned three consoles from PS3 to PS5, and people still bought it even though it was ten years old.
Whether it was the gameplay, the plot, or the art, it was a masterpiece.
If we talk about electronic art, "The Last of Us Part I" and "The Legend of Zelda: Breath of the Wild" must be two of them.
Of course, it's just the first chapter.
The second chapter is shit, it's garbage.
Even if the king comes, it's still garbage.
It's just a psychopathic cyber self-W.
Not only does it contain private goods, but there are also many inexplicable missionary clips.
There is also a large amount of LGBT politically correct content. Ellie, a character without any foreshadowing, suddenly became a lesbian in the second chapter.
Ellie's girlfriend is a Latina who just broke up with her Asian boyfriend and is pregnant.
In addition to disgusting players, it is useless.
And it is extremely disrespectful to the characters of the previous game.
The overall structure of the first chapter is a bit like a road movie, telling the journey and adventure of Joel and Ellie.
Even the supporting characters who appeared briefly were very memorable and impressive.
Not to mention the two protagonists.
They can be regarded as one of the most classic character designs in the history of games.
But in the sequel, The Last of Us Part II, these two characters were unrecognizable to unfamiliar players.
Joel, a ruthless man who has been struggling in the apocalypse for his whole life, has killed many people, is scheming, and has explosive combat power.
It stands to reason that such a person would not tell a single truth to a stranger.
Then what?
In the second chapter, he met Abby who came to seek revenge and saved her.
Well, you still have a conscience, and it is understandable that you see injustice on the road. A protagonist who is a cold-blooded monster will not be popular.
But after saving people, he said his name directly, Joel.
Abby, facing the benefactor who just saved her, came up with a golf club.
Beat Joel, a character that all players like, to death, or tortured.
Or in front of another protagonist, Ellie.
Lin Mo even suspected that Neil Drakeman, the director of the Last of Us series, had a bit of a cyber exhibitionism and cyber NTR hobby, and liked to do some current crimes.
Such an explosive beginning would anger all players who have played the previous game.
Seeing Abby, a muscular man with no breasts and no buttocks designed for political correctness, I wanted to eat her flesh alive.
Yes, Abby is a woman, a woman stronger than men.
So, Ellie chased the murderer thousands of miles for revenge.
And guess what?
Players need to control Abby and experience Abby's mental journey.
Just killed the player's favorite character, and then let the player empathize with an enemy.
Then the perspective switched to two sides, Ellie's line and Abby's line.
The same story, experienced from the perspective of two people.
Ellie's line is to assassinate enemies, these enemies are Abby's friends and comrades, and even lovers.
Abby's line is to fight against another survivor organization and capture Ellie, and there is also a love scene and sex scene between Abby, a tomboy.
Although the other party in the love scene is a man, this man is a husband with a wife, who is pregnant and has saved Abby's life.
Yes, a mistress.
In the end, the two met.
Ellie is thin and flexible, good at sneak attacks and assassinations, while Abby is tall and muscular, so she is naturally no match.
In this battle, another friend of Ellie also died, the Asian ex-boyfriend of the Latino girlfriend.
Both of them have deep hatred, and normal people would have wanted to peel off each other's skin.
As for Abby, Ellie was almost dead with a shiver.
Then, let go and let go.
Yes, let go.
The final ending is the third meeting between Ellie and Abby.
The last battle.
This time, Ellie won.
Facing Abby, the "enemy who killed her father", Ellie also let go.
Let the other party go.
Yes, let go.
The whole thing was a speechless event.
This plot caused a great uproar that year.
Just search, the Internet is full of videos of breaking the game.
Some video UP hosts were even seriously making strategy videos in the first half.
After the ending of the game was revealed, some were shocked.
It was a bad ending.
I won't do it anymore!
Some people were annoyed by Joel's death, some were annoyed by the mentally retarded plot, and some were annoyed by the stupid character creation.
Lin Mo felt that Joel was not dead.
It was a cruel doomsday, and Joel was not a good person. He had countless blood on his hands. This is known to all players.
Many people were also prepared for Joel's possible death.
But after all, the players brought in Ellie and Joel, and they had feelings for this character.
The character can die, but at least he should be given a death that fits his identity, and he cannot die in such a humiliating way.
And such an inexplicable death is completely a plot kill, and the details cannot withstand speculation at all.
All kinds of inexplicable plots that reduce intelligence.
If there is one person with an online IQ, the game plot cannot move forward.
In the end, Ellie let go of Abby, the enemy, and returned to her hometown with her girlfriend.
On a small farm, taking care of children all day.
Well, the child of the Latino girlfriend and the Asian ex-boyfriend.
A pile of thick smoke.
Lin Mo's plan has actually been written.
And both the first and second chapters have been written.
How to change the second chapter specifically is a headache.
Lin Mo's own personality does not like this kind of bitter hatred, torture of human nature, and a smile to end grudges.
Is the second chapter bad?
It's terrible.
But this kind of badness is quite good, the style is unified, the badness is in the same tone, and the badness is unexpected but reasonable.
If you want to change it, you have to change it all.
If it is finally changed to Ellie killing Abby, at least one-third of the plot content will be wasted.
The tone of the whole game will become a simple and boring revenge content, and the design of Joel's death will become a waste.
After hesitating again and again, Lin Mo still plans to make the more classic first chapter first.
The overall structure of the second chapter has problems. Instead of changing it, it is better to completely redo it.
Thinking of this, Lin Mo picked up the printed plan of "The Last of Us" beside him and split it up.
Let's put the second chapter aside for now.
While he was busy, there was a knock on the office door.
"Come in."
"Boss Lin! What are you busy with? Oh, this is the game plan, right? Diablo was just released not long ago, you don't have any rest at all?"
Lin Mo looked up and smiled, "Old Xue, what are you doing here?"
"I came to do some work nearby, and I came to take a look. Is this a new game?"
Lin Mo handed over the plan for The Last of Us Part II.
"I guess so, but I don't plan to do this part."
"Is this something I can see?"
"Yes, you can take it away if you want. This plan has a lot of problems, and I don't plan to make it. I won't show you this new work for the time being."
Old Xue flipped through it with some curiosity.
However, although Old Xue has dabbled in it, he is not a serious practitioner after all, so he doesn't understand it very well.
He casually put it on the coffee table and said with a smile: "Aren't you afraid that I will leak it?"
"You can sell it, but I don't plan to do it anyway. It's too rubbish and too lame. It will cause a big problem if it is made."
"Are you kidding? Can I really sell it? If possible, I will take it back to have a look. I am quite curious. You wrote it yourself, and there is a problem?"
"Take it, it's okay."
The next day.
Lao Xue studied the plan of The Last of Us Part II for a day.
However, I don't understand it very well.
Still don't understand, what is wrong with it?
I can't figure it out, so I won't think about it for the time being.
Work, live broadcast!
Just after the broadcast, Lao Xue chatted with the barrage.
[You bastard, what are you doing again? Why didn't you broadcast yesterday? 】
[Pass it on, Lao Xue is going to see the little sister]
Lao Xue was playing with his phone, looked up and answered casually: "What? I'm studying game planning."
[With your shitty investment level, if it weren't for Mr. Lin, you would have gone bankrupt a long time ago, and you're still studying planning]
[What kind of great planning can you write? Bragging]
[Lao Xue, listen, don't touch the game industry, just have fun]
These words hurt Lao Xue.
He is Lin Mo's senior, and they are both majoring in game design.
"Hey, you don't believe it? I'm telling the truth!"
As he said that, he picked up the planning case of The Last of Us Part II placed nearby and demonstrated it.
The cover is white paper, nothing on it.
[At first glance, it's fake, just a stack of white paper. Real planning proposals are very thick, and they have to record the update history]
[Old Xue is bragging again, right?]
[Okay, okay, go have fun, I know you are vain]
Old Xue was a little anxious by the barrage, and said dissatisfiedly: "This is the planning proposal for Naughty Cat's new work. I borrowed it to take a look. Lin Mo always writes like this, one-time completion, and rarely changes. Go ask the people of Naughty Cat if it is like this?"
As soon as this was said, the barrage was filled with question marks.
Old Xue and Lin Mo are friends, and it is no longer a secret.
[Damn, I dare to show you this? And let you take it away? ]
[What content, what subject matter? Quick! Tell me! ]
Seeing the barrage so excited, Old Xue's face changed slightly.
It seems that he has let something slip.
Feeling that he said something wrong, he quickly shut up and didn't dare to say a word.
For fear of affecting Naughty Cat.
"Play games, play games, don't talk about these."
One night, several hours passed.
Lao Xue stretched, said goodbye to the audience, and clicked the end of the broadcast.
"Xiao Li, please order some snail noodles for me."
Xiao Li is his assistant.
At this time, Xiao Li hung up the phone, looking a little strange, and said: "Boss, there is something. A friend asked me to ask you, can I take a look at this Naughty Cat plan? The other party can pay for it."
Lao Xue was stunned for a moment.
Is there really someone who buys it? (End of this chapter)