Chapter 130 My Inspiration Comes From the Squirrel War, Fifth Update
What Miyamoto reported to him was one of the few things that made Akira Nakamura happy recently.
After the release of Super Mario this year, the game sales reached 4 million.
While other companies are still worrying about whether they can sell millions of game consoles, NGS can already sell millions of games.
And selling so much puts a lot of pressure on developers.
They very much want to achieve another breakthrough based on the original foundation.
So just after finishing the production of Super Mario and The Legend of Zelda, Miyamoto got into the rhythm of developing the third Super Mario work in advance.
Originally, according to the normal rhythm, Miyamoto could take a break and then consider whether to develop Super Mario, the Legend of Zelda, or some other works.
But for some reason, Miyamoto seems to have been affected invisibly.
He couldn't tell what affected him.
This made him eager to make a better game to prove himself.
Akira Nakamura immediately invited Miyamoto into his office, and then asked with concern: "What kind of transformation method is it? Please tell me first."
"I thought about it. What our previous Super Mario works were best at was all kinds of exploration, but the exploration gameplay was not rich. It was just about becoming a bigger person, and then using fireball attacks, and then through I thought about it for a long time, and I finally found a way to improve it, which is to enrich the character's own abilities and use a tricky method like transformation."
Miyamoto took out paper and pen and demonstrated his gameplay idea to Nakamura Akira on the spot.
On paper, Mario can instantly transform into a Mario who can easily fly in the sky.
After a while, you can transform into Mario with super jumping ability.
Then you can transform into Super Submarine Mario, which can shuttle freely underwater.
"I actually imagined more content, but these contents may be too much, so I still have to make choices when the time comes."
The more Miyamoto talked, the more excited he became, and the more he talked, the happier he became.
Akira Nakamura nodded slightly after looking at it for a long time.
He also thinks this idea is very good.
but……
but……
Why is there always an indescribable feeling of familiarity?
"Miyamoto, where have you seen the gameplay mechanism of your transformation?"
"Um, about this..." Miyamoto suddenly felt a little embarrassed.
"Did you really get inspiration from other places?"
"Actually, it was inspired by another game we are about to release."
"What game is it?"
"It's that Squirrel Wars 2. Isn't the full version of this game available for play directly in our department? I've been playing this recently."
Akira Nakamura's heart trembled.
Miyamoto said with emotion: "To be honest, I think this game is quite fun. The game content is very rich. The squirrels in it can have different abilities through different transformations, and then use different abilities to defeat different bosses. , if you find the designated transformation ability, the efficiency of defeating the BOSS can be doubled. This mutually reinforcing relationship gameplay mechanism is really outstanding."
Miyamoto spoke very highly of this game.
He felt that this game could fully express what he wanted to express.
He had never felt this way on a game.
Akira Nakamura said quietly: "Miyamoto, you should know that this is not a game produced by our team, right?"
"Of course I know. I also know that the person who made this game is from China, and the game was made with a team of less than ten people. This person is really a genius."
Nakamura Akira asked: "What kind of development do you think such developers will have in the future?"
"Is this such a person... To be honest, I don't know." Miyamoto shook his head.
"You have recently been hailed as a leader in the game development industry, but you can't even see the development of this Chinese person?"
Miyamoto said quickly: "Director Nakamura, please don't make fun of me. I never thought that I would be a leader in the game industry. To be a leader, this Chinese guy is obviously more qualified."
Akira Nakamura's heart trembled again.
He vaguely felt that NGS Company would suffer huge losses as a result.
"Okay, let's not talk about this Chinese guy. I think your idea for Super Mario 3 is good. You can start gathering a team to start development and strive to release Super Mario 3 early next year."
"Okay! I'm just waiting for what you say, director, about the development funds..."
"Don't worry about this. The team you lead has always been trusted by President Yamauchi. I don't even need to tell you. You can get enough funds to develop the game yourself."
Miyamoto was very happy, and immediately ran out to find his colleagues to announce the good news.
Akira Nakamura thoughtfully picked up a magazine on the table.
That's BEEP's latest magazine.
On it, information related to The King of Fighters has been released in two consecutive issues recently.
In the future, BEEP also promises to release more gameplay strategies and plot analysis related to The King of Fighters.
BEEP is really good to Zuo Zhen, a Chinese.
Of course, for a magazine to be so willing to promote it, it must have strong enough game development capabilities.
The more he thought about it, the more he felt as if he had missed out on a very valuable talent.
If time could go back, he would really like to fight for more opportunities and rights for Zuo Zhen, and he couldn't be overpowered by that guy Miyazaki.
But it makes no sense to say this now.
In August, The King of Fighters was released as scheduled.
Squirrel Wars was actually released in July.
However, since the game Squirrel Wars does not have any publicity resources, it was put in cold storage by NGS.
Except for those players who originally liked the first Squirrel Wars, other players may not have the channels to understand this game.
NGS did a great job and simply disposed of all Squirrel Wars cartridges at the lowest discount price.
NGS only recouped the cost of producing the cassettes itself, and did not let Zuo Zhen make any money.
In this way, Miyazaki felt that he had embarrassed Zuozhen.
But Nakamura Akira always feels a bit unauthentic.
But it doesn’t make sense to say so much now.
Also released with the August home console King of Fighters is BEEP’s latest magazine.
In this issue of the magazine, as agreed, BEEP released many game strategies and story details about The King of Fighters.
This content alone takes up more than ten pages in this issue.
BEEP obviously has a true love for this game.
However, all players who follow The King of Fighters will see more than just The King of Fighters content.
Just behind the ten-page guide and plot analysis of The King of Fighters is an exposé about the dark side of the industry.
"A talented producer, but unable to move forward due to the coercion of capital and power, the ten deadly sins of NGS." 》