Chapter 150 Heavy Equipment Soldiers Sixth Update
The additional 300,000 sales from Contra were converted into 3,000 points.
The 1.2 million sales from the first Squirrel War were converted into 12,000 points.
Obtained one million sales for the first time, achieved one million sales achievement, and won the title: "One million is so easy".
One and a half million sales from Mega Man, converted into fifteen thousand points.
The 720,000 sales from the first Fire Emblem volume translate into 7,200 points.
…
There are a lot of notices about point conversion, as well as some rewards for obtaining new achievements and new titles.
Zuo Zhen, the general manager of various industries, now has more than 40,000 points in deposits.
There are also attribute bonus rewards obtained from some achievements.
The ability to stay up late is increased by 5%.
Develop your thinking and improve it by one percent.
There are also title rewards.
First, there’s the title of million-seller: Millions are that simple.
The title attribute has a 2% chance of forcing players to pay attention to the host's work, increasing the chance of being liked. Another effect is that when players play games produced by Zuo Zhen, there is a 1% chance of triggering the Amway effect, which makes players who don't like the game There is also a certain chance that people will like the host's game.
This seems to be an upgraded version of the previous game's Rising Star title. It is a little stronger than the previous one. This improvement may not be very effective, but it should be better than nothing. Zuo Zhen directly chose to wear this title.
And then, he took another look at the mall interface.
He remembered that the mall interface said before that new products would be unlocked in the future.
And since I have already achieved one million sales, there should be at least some new products appearing, right?
Before, the only physical energy-increasing potion was really expensive and worthless.
But maybe when I get older, I can use it to return myself to the glory of my youth.
Entering the mall interface, there are really two new redeemable props this time, which should be considered unlocked items after completing the million-sales achievement.
One of the props is named Super Artist.
Using this item allows designated users to improve their video game art drawing abilities, but the effect is only short-term and lasts until the end of the currently developed game. The redemption price is 10,000 points.
Another prop is group adrenaline, which has the effect of improving the efficiency of group development of games by 20%, which can shorten the original development cycle of five years to four years. The redemption price is 10,000 points.
These two things...
Another useless thing.
No, it should be useful at certain times, but it goes without saying that the speed and efficiency of developing games by yourself is obviously the most practical one.
So Zuo Zhen didn't even hesitate and directly upgraded the finding skill in the system by three levels, reaching the sixth level, which cost a total of 28,000 points.
Then I happened to have enough 16,000 points left on hand, which I could use just once to find a qualified game developer.
Zuo Zhen had already thought about what kind of person he should find next.
Just find someone who is good at game development right now.
It is best to be a programmer who is versatile and capable of doing various tasks.
Zuo Zhen chose to use the system's ability without hesitation, allowing the system to start looking for the talents designated by Zuo Zhen.
After 16,000 points were invested in the talent search option, the system seemed to have a brief downtime, but it might also be that it was starting to help Zuo Zhen find the designated candidate.
Seeing that the system seemed to be unable to provide results for a while, Zuo Zhen ignored the system for the time being.
In fact, even without the systematic function of finding people, he can basically develop heavy-duty mechas now with his manpower.
If it's not possible, I'll bring in a few alumni to help.
In one day, Zuo Zhen completed the early settings of the heavy mechs, and then gathered everyone together the next day.
"Now, let me announce the game we are going to make next. I believe you already know the type we are going to make next, which is a role-playing game. How many of you have played it?"
Only two of the few people present raised their hands.
Others were a little confused.
They have seen this type of game before, but because there is no Chinese version of the role-playing game, they can't understand it, let alone play it.
"Well, it seems you don't have a general idea yet, so let me announce my game first."
Zuo Zhen stood in front of the blackboard, picked up the chalk and wrote the name of the game on it.
Heavy armor.
Below the name is an introduction to the features of this game.
High degree of freedom
With modern tanks as the main core, the combat effectiveness is improved by constantly adjusting the performance of the tanks.
There is also a series of main stories that are not clearly directed.
As for the protagonist, he will take on an adventure as a bounty hunter in a world set in the wasteland.
"Role-playing games, as the name suggests, allow you to pretend to be a character, do what the character can do, and think what the character can think."
"And our protagonist is a bounty hunter who has just been kicked out of the house by his father. He will drive a tank and start an adventure story along the way."
Zuo Zhen picked up the chalk and wrote several very heavy fonts on it.
"The most important content in the game is the story, and the second is the freedom of gameplay. You can first read a game story outline that I have written, so that you can more easily get involved in this game."
Zuo Zhen handed several printed papers to several people.
They immediately picked up the printer paper and looked at it carefully.
A young bounty hunter, he will experience many adventure stories along the way.
Some are extremely vicious criminals.
Some are a touching love story.
Other stories feature villains that make people hate them.
And finally, there is the main story content about this game.
The protagonist will face an artificial intelligence named Noah.
This artificial intelligence is about to destroy humanity, and the protagonist needs to defeat this enemy and save the world.
All the processes are quite royal plot.
Defeat your enemies and save the world.
But it's completely different from the regular princess-rescuing drama.
Too many role-playing games these days are about rescuing a princess or defeating a dragon.
It cannot be said that other developers are not innovative. The main reason is that most of the people entering the market now are those who are riding the popularity and intend to make a quick buck.
And most of those who really put their heart into making games are actually relatively slow, so it’s understandable that they don’t have a good role-playing game for a while.
But now, it should be Zuo Zhen's own chance.