Chapter 920 This Game Is Not Difficult
"Half an hour?!"
"Boss, are you kidding me?"
"Soul battles still take half an hour? I'm afraid I'm not going to beat the player into a nervous breakdown!"
"If I were this human, I would feel like this was a joke... Let me go hunting for this kind of thing? Nima..."
Everyone was shocked, what about the trouble?
Everyone knows the difficulty of "Dark Souls". The entire boss battle is highly tense, and if one is not careful, the boss will be shot into scum by the boss. As a result, I now tell me that this kind of difficult battle will last for 30 years. minute? !
Let people live?
If it was an ordinary Western Fantasy game, to hunt a flying dragon of this size, why would there have to be a group of forty people? Or a group of twenty-five, no less.
Look at the armor, look at the claws, look at the horns... A normal human being is basically the size of its claws. This pedicure will take half an hour? It feels like hitting a stone with an egg...
Qian Kun scratched his head: "Store manager, this game... shouldn't it become "Pedicure Hunter"?"
Chen Mo chuckled: "It doesn't exist. "Monster Hunter" will not determine the life of a monster based on the health bar, it will have a more complex algorithm. In short, the entire hunting process will be infinitely close to the real hunting battle. "
"That is to say, it is impossible to beat the ancient dragon by pedicure alone. The pedicure will only make the dragon lame and affect its attack movements, but if you want to kill it, you must destroy its armor and make it lose too much blood. , or simply cause fatal damage to the head and vital organs."
Everyone: "..."
This is so much harder!
Everyone is very clear that if this is changed, the difficulty of the game will simply increase in a fancy way.
Because the normal posture of the giant dragon is to land on the ground with four claws, it is too dangerous for players to drill into the belly of the giant dragon and attack its abdomen, not to mention the head, which cannot be touched at all. So, the vast majority of players should only be able to get a pedicure because they can only hit their feet...
If there are long-range weapons, it is another matter, but if the long-range weapons are easy to hit, the balance between the weapons will be unbalanced, and there must be problems.
If the pedicure is not dead dragon, it can be regarded as bad news for many players who play melee weapons...
It's impossible to cut off all four legs of the dragon and cut them into adult sticks, oh no, dragon sticks, right?
Seriously suspect that players have been shot to death 10,000 times before cutting Jackie Chan's stick...
From the beginning of "Dark Soul", players have long been afraid to use the worst maliciousness to doubt Chen Mo's design in terms of game difficulty, but this time, the game seems to have surpassed the worst maliciousness...
Everyone present couldn't help but sweat the players in their hearts.
Chen Mo saw everyone's nervousness and smiled: "You don't have to be too afraid, it's actually not that difficult. In terms of difficulty, "Monster Hunter" will be lower than "Dark Souls". Well... not really. That being said, they each have their own difficulties, but Monster Hunter may be easier for players to stick with.”
Everyone seems to be unbelieving. With your crazy difficulty, how easy is it for players to persevere? ?
Everyone's expressions imply that, yes, yes, what you said is right, anyway, the masochists of "Dark Soul" will definitely like to play after they are made, so you can continue to do it...
Chen Mo continued: "Monster Hunter will use the most advanced artificial intelligence system, which means that all animals will have autonomous consciousness. In other words, the core of this game lies in the battle of wits and courage between players and monsters."
"Players need to go deep into the jungle with complicated situations and track down various large monsters inhabiting the jungle. Monsters will escape after being hurt, and they will explode with powerful potential when trapped in a beast fight, so the whole hunting process will be long. It's painful. But after defeating the monsters, players can collect various materials from them to build more powerful weapons for themselves."
"So, the biggest difference between this game and Dark Souls is that,
Its main highlight is the process of 'hunting' itself, and the actions players can take are very free. In other words, there are very few "malicious" in this game, and there are almost no traps, which mainly test the player's wisdom and operation. "
Everyone suddenly realized that this is the case, waiting here!
All the monsters here use artificial intelligence systems?
That feeling is exciting enough!
If this artificial intelligence system is applied to dogs, it is actually a bit overkill.
Because the virtual pet and the player are in a cooperative relationship and are in a state of peaceful coexistence, it is relatively difficult to show the awesomeness of this artificial intelligence.
But what if artificial intelligence was put on such an awesome dragon?
This dragon has the power to crush humans, and at the same time has a relatively high wisdom?
It feels interesting right away!
But this difficulty... I'm afraid it's going to go up in a straight line...
Chen Mo continued: "Next, I will briefly introduce the entire environment and ecology of "Monster Hunter", as well as the goals that players want to hunt. In short, this time we need to build a complete ecosystem, and this ecosystem is completely Fictional, has absolutely nothing to do with the real jungle and wild animals."
"The current map is one of the seamless maps in the game, called the Ancient Tree Forest. This monster is called the Great Fierce Jackal Dragon, and it is characterized by its tendency to devour its prey..."
Chen Mo introduced the various monsters in the game one by one, and the players also roughly understood why Chen Mo said that this game was easier to play than Dark Souls.
How difficult is Dark Souls? As soon as it came up, the players were forced to anal Guda, and most of the players were cut off by Teacher Guda.
However, at the beginning of "Monster Hunter", they were all small monsters, or herbivorous dragons. Even monsters like the fierce jackal dragon were actually very easy to kill, not to mention the foundation of "Dark Soul" , even if it is an ordinary player, it is normal to work hard to hunt successfully.
However, looking back, it becomes more and more frustrating...
Horned Dragon, Female Fire Dragon, Male Fire Dragon, Sakura Fire Dragon, Wild Claw Dragon, Extinct Dragon...
Whoever hits it this way is abused!
Just looking at Chen Mo's concept draft, I haven't seen the specific values yet. Many people present have a "disturbed" expression.
Take the ceratopsian as an example, its head, chest, and wings are weak points, and the damage will be relatively high, but... who dares to rush to the front and knock its head and chest? As for the wings, they are so high that they cannot be touched at all!
At most, the legs and the tail are hit, but the legs and tail are hit without any damage bonus at all.
The more Chen Mo fooled about how this game was not difficult, the more disbelieving everyone became.
It's not that hard, it's a liar!
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