Almighty Game Designer

Chapter 261 Status of the Game Platform

Chen Mo began to explain some key points of the two games "Stanley's Fable" and "Ashe".

These two games are not difficult to make at the current level of the Chen Mo team, and these are two games with very good responses, which are very suitable for making them to fill the game library.

"Stanley's Fables" is a typical META game. The whole process is from a first-person perspective. All that needs to be produced is the scenes and plot dialogues of various sidelines. As long as the script is finalized, most of the workload is on the scene. , it's not difficult at all to do.

And "Ashe" is a META+ACT game. Regarding the elements of ACT, the more complicated ones are the skill move system (movement table) and monster design. The main purpose is to make a very good sense of attack, so that players can fight monsters more smoothly.

In addition, the main plot selling points of "Ashe" are similar to "Stanley's Fables", both of which contain META elements.

What these two games have in common is that they are relatively easy to develop and do not require so many complicated scenes. Although there are many plot branches, it is not difficult to do as long as the plot is finalized.

In Chen Mo's previous life, these two games were popular because they were META games.

META games can be translated as "meta games", or "games about games". In dramas and novels, this element often appears, but it is rare to actually use it in games.

Simply put, in a conventional game, the player is playing from the perspective of God, and the characters in the game are unaware of the player's existence. But in the META game, this dimensional wall is broken, and the game character will know the player's existence and talk to the player.

The specific performance is that when you are playing the game, watching the character's every move in the game, and feeling that you are a god, the character on the screen suddenly turns his head to look at you, and says coldly, "Don't point out my behavior. "

When the dimensional wall between games and reality is broken to some extent, this is equivalent to a META element.

Excellent META games will give players a feeling of surprise, surprise or even being played.

...

The content of these two games is not too much, and the gameplay is not difficult to understand. After Chen Mo briefly explained it, everyone understood the design intent of these two games.

There are not too many questions this time, although everyone is a little surprised by this game mode, but overall, everyone thinks this approach is quite interesting.

and,

After all, these are two small games, and the sales volume is not really important, especially since Chen Mo has already made great games on mobile phones, PCs and VR platforms, he has enough capital to be willful and try whatever he wants. game type. The door girl

These two games will be developed at the same time. Qian Kun is responsible for "Aixi", Su Jinyu is responsible for "Stanley's Fable", and Zheng Hongxi is responsible for the plot structure of the two games.

As for Chen Mo himself, he has more important things to consider.

...

In his studio, Chen Mo was leaning on the chair, frowning slightly, thinking.

On the computer screen in front of him, some data about the Thunder game platform was displayed.

There are currently 12 games on the Thunder game platform.

Mobile games: "", "Plants vs. Zombies", "My Name is MT", "Thunder Chess", "Lifeline", "Onmyoji", "Happy Xiao Xiaole".

PC games: Warcraft, Legend of Martial Arts, Diablo, Don't Starve.

VR game: Minecraft.

Some of these games are dual or multi-platform.

The difficulty and investment of each game vary, but overall, they are very successful games.

Therefore, among the player groups, there is gradually the praise that "Chen Mo's product must be a high-quality product" that can only be obtained by foreign manufacturers.

There are no exceptions to the games here, all of them are made by Chen Mo, and they all guarantee that they can reach or even surpass the level of the previous life.

In fact, for a game platform, the number of games is not important. Like the previous Blizzard Battle.net, there are only 6 games, but this does not affect it in the slightest. It has become one of the most influential game platforms in China.

The key is to look at the quality of the game.

However, the game platform Chen Mo wants to build is not just a platform for integrating his own games like the Blizzard Battle.net in his previous life.

He wants to make the Thunder game platform a comprehensive digital distribution platform like STEAM.

Due to some experience in his previous life, Chen Mo is very aware of and attaches great importance to the important role of game channels. The screenwriter of the great god of snails

For game makers, game quality is indeed fundamental. As long as the game quality is done well, there is no need to worry about losing word of mouth, no players, and no money to make.

However, the role of channels is far beyond the imagination of most people. There are too many developers bowing their knees in front of the game channel, forced to change the games that have been completed, and even many developers have their games buried because they can't find a good game channel.

The most powerful force of the channel comes from the user, that is, the player.

If a channel holds a million players, it can make money very comfortably.

If a channel has 10 million players, even if it promotes some very rubbish games, it can still recover the cost.

If a channel holds 100 million players, then it is not far from taking all the cakes in the entire game circle.

What's more, some super-explosive games can become popular. In addition to their excellent quality, the power of channels cannot be ignored. In the game industry, whoever has the most players and who has established the most powerful channel will have the absolute initiative.

Chen Mo is currently going smoothly, but he doesn't want to be restricted by any channels.

Therefore, Chen Mo did not intend to rely on any big platform from the beginning. Even if he lost some players, he insisted on making his own game platform, and also specially developed various games to expand the number of players on the Thunder game platform. UU reading www.uukanshu.com

So far, the Thunder game platform is similar in nature to the Blizzard Battle.net in the previous life. It is just a platform that integrates games with relatively simple functions, but it has developed quite well.

Thunder game platform has 54 million long-term active users and about 17 million daily active users, which is no longer the same as before.

Most of these active users come from "Thunder Chess", "Onmyoji" and "Happy Xiao Xiaole". These three games account for the majority of active players. The number of players in "Warcraft" has stabilized. The number of players in Minecraft is still expanding.

This data shows that the Thunder game platform has grown into one of the most influential game platforms in China.

In addition to the official app store, the three largest game platforms in China are Dichao game platform, Shenhuan game platform, and Thunder game platform (in order of ranking), followed by Zen Games.

However, these four game companies are also different. Dichao Interactive Entertainment takes into account both R&D and channels. The Magic Game Platform only does channels and rarely does R&D, while Thunder Interactive Entertainment and Zenyi Interactive Entertainment currently only do R&D, not R&D. channel.

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