Chapter 1904 U: Beyond the Big Event (VIII)
"Mr. Clown, Dr. Schiller, this rule is indeed a bit unfair to Ms. Carol, but I think that although the rules stipulate the order of throwing matches, there is no hard and fast rule on how many matches each person should throw. 1 to 3 matches are fine."
"In this case, why don't we just decide the number of matches to be thrown through other games?"
Katie said with her hands clasped together. She seemed a little nervous. She looked at the angry Carol next to her, then looked at the cynical clown, and finally her eyes fell on Schiller's face.
Schiller smiled and asked patiently, "So what game do you think is more suitable, Miss Katie?"
"Or let's play rock-paper-scissors." Katie said with some embarrassment, "We take turns playing rock-paper-scissors with Miss Carol. If we win, we decide how many sticks to throw. If we lose, Miss Carol decides."
"Why should we do this?" The clown slapped the table and said, "As long as we play according to the rules, we will win, and that stupid woman will explode and die. What's the point of playing rock-paper-scissors?"
"I've said it before, if you don't give me a fair rule, I'll raise the brazier and burn the house!"
"I've also said it, as long as we don't let the matches ignite the flame, it's useless for you to raise the brazier!"
The situation was deadlocked. Fortunately, the organizer didn't urge them. It seemed that this game should be unlimited, but it was not a solution to drag it on like this.
Before entering the game, the teams of several people discussed and got the same result, that is, the first mover in the whole game has a huge advantage. If you drag it too long in a game, you will miss the opportunity to watch other teams.
Just when Katie was about to persuade them, the doctor on the other side spoke up: "It's not a good idea to keep going like this, but if everyone plays rock-paper-scissors with Ms. Carol as Ms. Katie said, then Ms. Carol's advantage is a bit too big."
Carol was a little confused. She didn't actually understand the rule Katie proposed. She was just mad at the clown on the other side. Now Schiller repeated it again, and she finally realized it.
Katie glanced at her and sighed in her heart. This Ms. Carol was really not a good teammate. She had just wanted to propose a rule that would give Carol a great advantage, but others disagreed, so she proposed a more conservative one.
If Carol understood her intention, she would understand that the best choice for the two of them to form an alliance at this time, and strike while the iron is hot to make the extra game a reality, so that the disadvantage can be reversed.
Unfortunately, Katie's confession was just a show for the blind. Carol's brain only allowed her to focus on one thing at a time. She was busy competing with the clown and didn't understand the rules Katie said.
Now she reacted and thought carefully, but she still didn't understand why Katie's rule of everyone taking turns to play rock-paper-scissors with her was beneficial to her.
Looking at Carol's blank reaction, Katie sighed deeply in her heart again, knowing that Carol didn't know how much advantage this rule had for her.
It can be said that if there is a fool on the other side who agrees to this rule, then Carol will win.
Because from the perspective of probability, the winning rate of both sides in a rock-paper-scissors game is 50%. If the opponent is randomly matched and not affected by any off-field factors, then everyone's comprehensive winning rate is constant.
But if one person takes turns playing rock-paper-scissors with three other people, and the others play once in a round, and one person plays three times in a round, although his winning rate is still 50% when he plays against everyone, but he plays more times, the overall winning rate will be higher than the one-on-one winning rate.
But the most advantageous thing is that if Carol wins, she decides how many matches to throw, and if she loses, she has to listen to her. But the upper limit of throwing matches is three. If she wins, she just plays according to the game rules that are most beneficial to her. If she loses, in addition to throwing one, there is also the possibility of being instructed not to throw any and skipping directly.
In that case, Carol obviously increases the bargaining chips to threaten others with burning the house. If she skips all by herself, it is not 100% possible to burn the house.
But if she can instruct others to skip, then she can definitely burn it as long as she wants, and she will become the undoubted ruler of this game. If others don't listen to her, she can threaten them with mutual destruction.
Carol thought for a long time but couldn't think of the deepest level. She just vaguely felt that this rule was better than the current situation, so she said after realizing it: "Then let's do it! This is fair to me!"
"Don't dream, idiot!" The clown immediately cursed viciously: "Why should we listen to you? You are just an idiot who is bound to be eliminated. It's better to die early."
How Carol was so angry that she blew her beard and glared, Schiller reminded her helplessly.
"Calm down, everyone, this will never end. Why don't you listen to me?"
The three of them looked at him. Schiller pondered for a while and said: "I think rock-paper-scissors is a good way, but it's best to play the same number of rock-paper-scissors. Why don't we take turns playing rock-paper-scissors with the next player, and the winner decides how many sticks the loser throws. This is much fairer."
Katie opened her eyes wide in shock. She didn't understand why Schiller proposed such a rule. In this case, wouldn't she, as Carol's boss, be in trouble?
If the game of rock-paper-scissors was used to decide the winner starting from Schiller, then the next player would actually have the opportunity to instruct the previous player on how many sticks to throw, and the previous player would have to win in order to defend his right to decide how many sticks to throw.
The situation is most disadvantageous to Carol. If she wins, she will definitely instruct the loser to throw one or skip. After a few rounds, the upper player whose number of matches can be decided by Carol will definitely have the most matches left.
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But in general, this rule is very disadvantageous to the upper player, and Schiller is the first upper player.
He originally had the advantage of first move and could have insisted on playing by the rules, but he made a rule and handed his fate to the lower player. Even if there was only a 50% probability, he should have won.
Could it be that he actually knew that his lower player would not cheat him?
Suddenly, Katie's eyes began to look back and forth between Schiller and the clown's faces. Are they on the same team?
It's not impossible. If the two of them are in the same group, everything can be explained.
The Joker will not cheat Schiller, so Schiller can throw out three sticks regardless of winning or losing, but he also gets an extra right, that is, there is a 50% probability of manipulating Carol not to throw out any sticks, because he is Carol's next home.
This is why he sacrificed his own winning situation and created a rule that seems to be unfavorable to the previous home. He not only wants 100% winning, but also wants 50% more to ensure that Carol is eliminated.
No, it can't be so arbitrary. Katie thought of another possibility. It is also possible that the two of them did not know each other before, and this rule is a signal of alliance from Schiller to the Joker.
This game can have three winners, so instead of ensuring that three people win, it is better to ensure that one person is eliminated.
In this way, this rule is actually a secret code for her. Katie thought about it and felt that she understood Schiller's meaning.
The Joker decides Schiller, Katie decides the Joker, Carol decides Katie, and Schiller decides Carol.
If the Joker, Katie and Schiller form an alliance, the Joker will not cheat Schiller, and Katie will not cheat the Joker, then even if Carol wants to cheat Katie, Schiller can cheat Carol.
But don't forget that Katie is Carol's boss, she can turn her face and throw the match in at the last minute. Anyway, the rules are not set by the system. She doesn't play rock-paper-scissors and throws it directly. What can Carol do to her?
But this has the purpose of paralyzing Carol. Originally, Carol had no hope, so she might choose to skip all and drag everyone to perish together.
But now that she has the right to decide the number of votes of another person, she will feel that she has an advantage, and maybe she can win by luck. Then, she will not be willing to perish together until the last moment. After all, why should she give up the victory when she has a chance of winning?
This solves the problem of Carol wanting to threaten everyone with burning the house. Judging from Carol's IQ, she can't react for a while.
But the only problem is that I have to be the bait, which is risky. If Carol reacts halfway, this plan will be a thankless task.
Wait a minute, maybe not necessarily. Katie looked down at the brazier on the table again, as if she suddenly understood something, her face pale and sweating all over.
She turned her head to look at Carol who was still arguing with the clown, and then looked at the doctor who was smiling across from her, trying to swallow the scream of fear and silently clenching her fists.
Carol finally lost her patience, she slapped the table hard, shaking the charcoal and sending black debris and red flames flying.
"That's it. Let's play rock-paper-scissors to decide the winner. The winner decides and the loser throws a few sticks. Let's get started."
Schiller nodded with a smile, but the clown still said in that slick tone: "Some people will be irritable when things are not going well. This is a manifestation of lack of patience, calmness, and rational thinking."
"You..."
"Okay, Ms. Carol, think about your teammates too." Katie stole a glance at Schiller's expression and mustered up the courage to say: "This is the fairest rule for you. If we play according to the rules, you can't do anything, right?"
Carol actually knew that this made sense, so she sighed deeply, suppressed the anger in her heart, and turned to look at Schiller.
Schiller turned around and stretched out a hand to the clown. The clown sucked his teeth and stretched out a hand casually. The two did not shout any slogans and made gestures at the same time.
Schiller Rock, Clown Scissors, Schiller won, so he decided how many matches he would throw. Schiller did not pick up the matches to count, but laid them flat on the table, and his slender fingers caught the wooden sticks of the matches.
Carol was immediately attracted by his actions and felt her heart lift. When she saw him pick up three matches, she couldn't help but be disappointed, and a feeling of resentment and resentment surged from her heart.
Schiller adjusted the posture of his arms, as if trying his best to aim. The first match was thrown in smoothly, but it was easily thrown into the hole exposed by the overlapping charcoal, and the big head was facing up, only the wooden stick part poked on the charcoal that was about to burn out, and the flame was not lit.
Schiller threw another one, which landed in almost the same position, and Katie almost cheered for him.
But after using two matches, Schiller put down the other match in his hand.
Carol's eyes widened, Schiller smiled and nodded to her, saying: "Madam, I can see that you are a powerful warrior, and I am just an ordinary doctor. If we meet in the next game, I hope you can take care of me."
Carol was stunned, and immediately understood what Schiller meant, so she nodded to Schiller and said: "Don't worry, doctor, I will accept your kindness."
Katie breathed a sigh of relief, and it was her turn to play rock-paper-scissors with the clown.
"Rock, scissors, cloth!"
The moment the slogan was shouted, the two of them played at the same time, the clown played scissors again, and Katie also played scissors, and the two tied, so the second round began.
This time Katie was rock, and when she saw the two fingers extended by the clown, Katie breathed a sigh of relief.
She saw Schiller and the clown's plan to form an alliance, but she didn't want to offend Carol, because as Schiller said, Captain Marvel was very powerful. If she met in the future games without restrictions on abilities, it would be a great help, so try not to offend her.
So she nodded to the clown and said softly, "Two, thank you."
The clown curled his lips with a bored expression. He didn't adjust his posture and aim like Schiller did. He threw both matches into the gap, but the flame was still not ignited.
It was Carol and Katie's turn to play rock-paper-scissors. Katie won again this time. She threw three matches into the gap herself, but Carol didn't have any objections.
The main reason was that she wanted to throw three matches, but if the others threw two matches, she wouldn't do it, because it would probably offend the other three people.
Now that Katie threw three matches, she could also throw three matches, but first she had to make sure she won her next home, Schiller.
When playing rock-paper-scissors with Schiller, Carol was careful. She deliberately put her hands behind her back to prevent the surgeon from judging her punches by looking at the direction of muscle activity.
"Rock, scissors, paper!"
In an instant, paper against rock, Carol won.
She couldn't help but cheer, and let out a sharp cry like a balloon that suddenly deflated, and then she propped up the table with her hands as if she was a little exhausted, her eyes full of joy of surviving a disaster.
She aimed at the angle with trembling fingers and threw the match in, but she didn't expect that the first match would go wrong. Although it was thrown into the gap, the big head of the match was ignited when it crossed the hot coals above.
With a "whoosh", the flames rose.
Under the light of the fire, the four people had different expressions.