Traveling Through the Warhammer World, but I Didn’t Cry

Chapter 429: There's Something Wrong with Your Ball

Your name is Owen Hill. Hill is the name of your family. Your family has been the ruler of this world since a long time ago.

As for what this world is called, in your thick and ancient family tree, you can find the words left by your ancestors five thousand years ago.

"The Land of Accidents"

This is the name of this planet, Accident.

The ancestor seems to have separated from a larger political organization. After crossing the star sea and sailing at super-light speed like a miracle, plus a little bit of accident, your ancestor came to this relatively rich planet.

As for what this planet was like long ago, you know nothing.

According to the historian in your castle, he guessed that this planet should be the legacy left by the golden humans.

You asked him what the golden humans were. This ancestor was an apprentice historian of the fleet recorder. He could only babbled and couldn't speak. The veins on his neck burst and his face flushed. He told you that his historical research was just to write down the records left by his ancestors again and again.

The ships your ancestors rode on have no destinations. The records left behind say that something is parked outside the planet, but your world does not have the ability to fly out. Many technological equipment has become incomprehensible and has become dilapidated and mottled under the baptism of time.

In the hall of your castle, there is a huge knight who looks like a god of war. Your ancestors have polished his shell and used oil and wax to make his armor shine.

But as for what is inside, you can't control it.

Before his death, your father told you the stories passed down from generation to generation in the family. No one knew what these stories meant, so it became a tradition in your family. Almost every old man had to tell this story to their children.

You knelt in front of the bed, holding your father's hand, listening to him weakly saying: "The Emperor gave us a sacred mission. He ordered us to open up the frontiers for the Empire and seek a place for mankind to survive. Even if precious STC emerges from the depths of the earth, don't forget that the Emperor is still protecting us."

You asked him what the Emperor is? What is the Empire? What is STC?

Your father sighed, told you he didn't know, and then passed away. You hastily took over the position and became the ruler of this planet.

Among your many subjects, there are three organizations that you must respect.

One is the Church of the Ascension of the Emperor, which has a cathedral in the city, just like your family, and has been passed down for a long time without interruption.

Each bishop is a trembling old man, and his robes have been replaced with locally produced clothes. As for the better bishop robes, they are stored and worshiped as holy relics.

But the church also has many ancient and mysterious things, some sacred rosaries that can stop bows and muskets, a huge hammer that can crush everything, and some other interesting things.

But few people can use these magical weapons.

As far as you know, after the strongman Helagus was swallowed by the monsters that appeared in the sea, you have not seen anyone who can wield such a huge hammer.

The bishop of the church will pass down a long sword engraved with a double-headed eagle and other complex symbols, as well as a bolt pistol.

As for how these things are produced, no one knows. At least the crude factory in your castle cannot produce more bolt pistols, and can only barely produce muskets stuffed with bolts.

Another respectable organization is the Knights, but according to your family's records, these people should have been the guards of that unknown empire more than 5,000 years ago.

The truth has long been buried in the dust, and you don't care about meaningless questions such as what they were called before and why they are called the Knights now.

The leader of the Knights is also inherited, but it is somewhat different from hereditary inheritance.

The Grand Knight will select the knights he thinks are strong and brave enough, and then take the qualified ones to the Knight Fortress. The wall of the hall is hung with a black main body and bright red and gold as the trimming clothing.

It looks very thick, and the material is delicate and the workmanship is exquisite, especially the golden double-headed eagle on the hat is the most beautiful. But your planet can no longer replicate this kind of thing.

The Knights and candidates will kneel under the coat and swear to the first Knight, a man named Kang Misa.

The oath is also an old thing that has been passed down for a long time. It is to ensure that the will of the Emperor can be implemented on this planet and that mortals can be prepared to fight in the endless dark universe.

Thousands of words, only death loyalty.

The third organization is the Craftsmen's Association. Almost everyone of them will cut off a part of their body, maybe a leg or a hand, and then replace it with a metal prosthesis made by themselves.

These people have been controlling the production of the industrial zone. The weapons and food of this planet all depend on their maintenance.

In the early morning, the metal speaker at the head of your bed releases a sharp and distorted noise, pulling you out of your sleep.

You get up from the bed, pat your face with the water in the basin, and then stand on the balcony to watch the scenery of the city.

In the distance is the towering city wall, which is made of pure metal. It is hard to imagine how long it takes to achieve such a project.

Inside the city wall is a vast urban area, which is divided into different areas according to the distance from the city wall.

The area closest to the city wall is the military area, where the knights are active. There are deep and wide trenches. After thousands of years of excavation, the depth of these trenches has been able to catch up with some mines in the city.

Further in is a flat buffer zone, leaving a responsive area between the military area and the residential area.

Simple planting and reclamation are generally carried out here so that the knights in the military area can eat some of the food they grow themselves.

Then there is the residential area, where stone and metal houses are unevenly scattered in various areas, and there is no reasonable planning in the city.

If it weren't for the constant invasion of monsters outside the city wall, perhaps in the barbaric expansion, these buildings would be built on the basis of old houses. Unstable towers.

The innermost layer is the industrial area, where your castle is also located, although the smoke from the chimneys makes you cough a little. But watching the hot molten iron flow through, a furnace of muskets and armor coming out of the furnace, this beauty makes you unable to extricate yourself.

Industrial areas are also responsible for the most food production, you are grateful that these machines can still be used after 5,000 years of baptism, and can produce precious rations for you and your people without stopping.

Okay, here is a plan to defeat the evil god

Khorne: Legalize ha-grass.

Tzeentch: Calculate Tzeentch's plan and add a double twist of betrayal

Nurgle: Cosmic level health care

Slaanesh: Pondering completely unsexy things

Chapter 429/1134
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Traveling Through the Warhammer World, but I Didn’t CryCh.429/1134 [37.83%]