Chapter 233 It Seems Impossible? Second Update
While Zuozhen's team was using all possible means to complete the development of the Three Kingdoms strategy game, Sega was naturally not idle.
Various industry public promotion activities are also being held in full swing.
The most dazzling one should be a video game-related exhibition that has just emerged in the United States.
As video games have become more and more popular in recent years, setting up exhibitions specifically for this industry seems to have become a profitable business, and game companies are also very eager to have a promotional channel to showcase their products.
In the past, game companies could only attend some technology-related exhibitions to showcase their products.
But video games can only play a supporting role in such exhibitions, and the release of a video game console may become more popular.
The American VG exhibition is the abbreviation of video game.
The scale is not too big, but at least it can be regarded as a gathering of the gaming industry.
NGS, as the leader in the gaming industry, will naturally not be absent.
Sega is the same.
Sega MD established a certain industry position in a business competition at the beginning of this year and won the favor of many players. Now it seems to have become the second gaming giant under NGS.
Therefore, under the instruction of Sega's president, Sega rented the largest venue for this exhibition in a very high-profile manner and built a very luxurious exhibition area. At the same time, there was a huge release booth in the center of the exhibition area.
Here they prepare to exhibit their most proud works.
During the exhibition, various players came in an endless stream, and they all expressed great appreciation and interest in the Sega MD's game graphics.
Some people even bought Sega MD game consoles and many games directly on the spot. It was originally an exhibition that was purely about throwing money into it to make a splash, but there seemed to be some signs of being able to earn back the cost.
Of course, these are not the focus of Sega's participation in this exhibition.
This time Sega's focus is on promoting a game.
A latest masterpiece that has been confirmed to be launched in the second half of this year and developed by the now well-known game company Real Games.
War strategy game: Overlord of the Three Kingdoms.
The story is based on a historical story from ancient China in the Eastern Kingdom, and some adjustments have been made to the story to emphasize war disputes, strategies, dispatching of troops, etc.
Although the game itself has not yet been completely completed, Komura Yu also obtained some of the content and details that will be displayed in the game from Zuo Zhen for this exhibition, hoping to use this to open up new markets.
"Dear players, we will bring you an absolutely revolutionary gameplay experience, especially adults. Believe me, this game will definitely become the best demonstration of adults' ability to command the army and manage the country."
The speaker on the podium explained all the gameplay of this hegemon of the Three Kingdoms with great emotion.
You can choose a country at will at the beginning, and different countries will face different enemies at the beginning.
You can even choose not to choose the three national leaders in the historical story, but to choose some unknown characters in other historical stories, and then use this character to write your own history.
City management, leading troops to fight, and adjusting the generals' respective functions, the details of the game are vividly displayed in this exhibition.
Although this is an ancient Eastern story, and most people in the United States have little interest in it, the gameplay has attracted many hardcore players.
Especially the adults the speaker was talking about.
This seems to be a game tailor-made for adults.
As the protagonist of this exhibition, the Overlord of the Three Kingdoms will naturally become the focus of the most discussion.
As long as people talk about Sega MD, people will not ignore the game Three Kingdoms Overlord.
However, compared to the high-profile promotion by Sega, which seems to be planning to let this game change the structure of the game industry, the game-related media has been silent for a long time at this time and has not published any follow-up content.
"Is Sega kidding me? Is there so much content in that game that can be done now?"
At the NGS seminar, a group of people were studying the Three Kingdoms Overlord launched by Sega MD at the exhibition.
The content of this game is so rich, and the graphics of the game are so exquisite. It really doesn’t look like a game of this era.
But the more unlike the games of this era, the more likely it is to prove one thing: this game simply cannot be made.
"Are you sure you can't do it?" Yamauchi, who was at the head of the conference table, looked at the person in charge who had switched from hardware development engineer to game development.
He had previously successfully persuaded Yamauchi through his excellent eloquence skills, allowing him to lead his team to develop a war strategy game to suppress Sega.
Then after Sega's press conference, this engineer very assertively believed that it is basically impossible to realize this game now.
He looked at Yamauchi confidently: "President, this game is not a question of whether it can be made or not, but a question of cost. If you want to have so much game content, wouldn't the game capacity explode? Then make a game like this The storage cost of a cassette is one to two hundred dollars, who can afford it?”
As a former hardware development engineer, coupled with his current game development experience, he still understands the details of this very well.
It is impossible to handle so many details in a game of that size.
Unless you sacrifice the screen.
There is only one way.
But if it is sold with even inferior graphics than advertised, it would be tantamount to fraud and would definitely be a heavy blow to Sega, which was on the rise.
"President, I don't even think we need to take action, Sega may shoot itself in the foot."
Yamauchi looked at Akira Nakamura who was silent and asked: "Is this true? This game will have a large capacity and a high cost?"
Akira Nakamura came back to his senses, then nodded slightly and said, "That's true. If this game continues to follow this trend, it will be equivalent to losing money, but..."
"Just what?" Yamauchi asked.
"The person who made this game is a real game. I always feel that it's not that simple." Nakamura said, shaking his head.
"Director Nakamura, don't take this real game too seriously. After all, this is just a game company, and we are all human beings like us."
The switched hardware development engineer smiled.
"Did you see that? Even the media reports on this game are not very positive. Anyone who knows a little bit about the game industry knows that it is almost impossible to make this kind of game now."
Akira Nakamura wanted to refute the other party and said: You also said it is almost impossible, almost, but it is still possible.
But then again, Nakamura himself can't figure out how to reduce the capacity of the game to a certain level while ensuring the quality of the game's graphics and content.
Maybe...it's really impossible?