Chapter 403 Going Home
The fleet sailed in the vast sea. After passing through the icy sea where icebergs were infested, the fleet finally sailed into the warm southern sea again.
The warm sea breeze put the players on the fleet in a good mood, and even the noisy seagulls overhead were no longer so annoying.
Finally came back.
Both players and NPCs were relieved.
The biting cold wind in Northrend finally no longer brings cold to people.
Murphy didn't take too many people with him when he returned this time. Murphy left some Dragon Knights to guard Winterfell. Northrend's monsters are high-level and powerful. Without enough force, just wild monsters can destroy the city. .
There are also a large number of players who choose to stay to explore more maps and mine more wealth.
After all, Dragonblight is a new map for adventurers. It can be said that there are opportunities and wealth everywhere, and of course there are dangers everywhere.
It is a new world where dangers and opportunities coexist. No matter how cold it is, we must persevere. Whether we can exchange bicycles for motorcycles and cause a wave depends on the next month or two. If these players seize the opportunity, there is a high probability Enjoy the first wave of benefits.
To facilitate exploration, Murphy also left two pirate ships there.
However, those NPCs who were rescued from Boleleus's ice all chose to return to the Eastern Continent with Murphy.
Murphy didn't care where the fleet was sailing at this time. He was currently studying new hero expertise.
I had no time to choose after defeating Boleleus before, and now I finally have time.
[Feat 1: Epic Explorer (Achievement Feat). You successfully crossed the sea, arrived at a game map that has not yet been opened, and conducted in-depth exploration on the map. You also completed an epic plot event. As a result, you won the title of epic explorer. Your knowledge of exotic maps Exploration becomes more comfortable and you get the hang of surviving in treacherous areas.
Effect 1: (Professional Explorer) You will obtain the status of a formal member of the Explorers Association. You can hire explorers from the Explorers Association to help you in your exploration operations.
Effect 2: (Anecdote) When you enter a strange map, you will randomly hear legends/stories/rumors/written records about the map. There is a 70% probability that this information is true.
Effect 3: (Survival Master) When you enter an area with environmental damage, you will automatically know how to deal with the environmental damage. 】
[Feat 2: Pioneer (Lord Feat). You have successfully built a town/castle in an unexplored wilderness area and developed the resources in the map to a certain extent. As a result, deep in your heart, you have the ambition, courage and reputation to open up territory and expand your power. .
Expertise Effect 1: Using local materials. When you build a town or castle on an undeveloped map, you can collect available resources nearby and reduce the cost of building the city.
Specialty Effect 2: Gather refugees. Due to your pioneering deeds, your appeal has been enhanced. You have acquired the skill of summoning refugees. After using it, you can randomly summon 1-100 refugees (once a day). Refugees can be used as farmers or craftsmen and do not require population buildings, but The work efficiency is only 33% of that of farmers or craftsmen. When there is a lack of supplies, refugees will flee from you and transform into humanoid monsters such as bandits, robbers, and bandits in nearby areas. You can also turn them into humanoid monsters after building a town. converted into urban residents. 】
[Feat 3: Spell Breaker (Combat Specialty). In a plot battle, you successfully fought against and perfectly destroyed the effect of a legendary magic. As a result, you mastered the skills and abilities to fight against the spellcaster.
In your eyes, magic is no longer mysterious. Although you cannot use magic effectively, you can easily find the weaknesses and flaws of magic and break them.
Feat Benefit: Spell Insight. Requires concentration - When an enemy uses magic on you, you can gain insight into the mystery of the magic through focused observation and automatically obtain all information about the magic. 】
These three specialties are very good, but considering that he does not intend to take the lord route, the second specialization is obviously of no use to him.
In fact, if you switch to players who want to open up new territories, such as Darkseid and Zhagenbao, it is a very good specialty that can greatly reduce the cost of land development and increase the efficiency of land development. Unfortunately, I am not prepared to spend too much. Focus on managing your territory and expanding your power.
Becoming king or something like that is not his goal.
There are two specialties left. The first one is more suitable for team operations and can reduce a lot of troubles. Environmental damage is still quite troublesome, such as the biting cold wind in Northrend, the poisonous mist mire in the swamp area, and the high temperature and sandstorms in the desert area. Quicksand... will bring a lot of danger and attrition to the expeditionary force.
Most of the wild areas in Cangqiong World are very dangerous. Although it has no effect on me...but my men can't handle it.
You can learn some map information through anecdotes, and if you're lucky, you might be able to dig out hidden missions, hidden ruins, and the like.
As for hiring explorers... this is also very helpful. He still remembers the experience of working with an elf explorer at Tongtian Peak, which can reduce a lot of trouble.
In general, the special effects of the epic explorer's specialty are very useful, but they are not particularly useful. Considering that one specialty has three passives, it feels like a good deal.
As for the last spellbreaker specialty——
This expertise is completely an enhancement of personal strength.
In fact, judging from the description, it doesn't seem to be of much help in low-level battles. Just rely on his strength to crush him directly.
However, if you encounter a powerful spellcaster like Boleleus who has mastered legendary magic in the future, this specialty should be able to come into play.
After thinking for a long time, Murphy gritted his teeth and chose the Spell Breaker specialty.
Although adventure and other things are important, it is personal strength that ultimately determines life and death.
Especially against those top experts, there is a high probability that there will be some powerful spells. If you fight hard without knowing the situation, you will be at a disadvantage. It is said that knowing yourself and the enemy will never be in danger. With this expertise, it is called true knowledge of yourself and the enemy. This is the real The power of the real Pava.
Murphy decisively chose the third one.
[System prompt: You have gained a new specialty—Spell Breaker...]
Murphy felt it for a while, but it seemed to have no effect. After thinking about it, he still had to find someone to test it before it would be reliable.
Just as Morgan Lisa walked in, Murphy said: "Morgan Lisa, do me a favor and release an offensive magic on me. It should be weaker."
Morgan Lisa was surprised, "Is there something wrong with you?"
"I'm experimenting with hero expertise. Just use it."
Morgan Lisa was speechless, "Okay, then you are ready, I am going to take action."
Murphy immediately entered a state of concentration and stared at the opponent. Morgan Lisa raised her hand and fired a fireball.
The moment the fireball was shot, the information about the magic immediately appeared in Murphy's mind.
[Fire Missile: Causes 455 points of fire damage.
Spell type: Single target damage magic/missile magic.
Spell school: Fire system.
Attack method: flying movement.
Spell enhancement: spell damage +187 (equipment enhancement), spell prompting (expertise enhancement), spell power increased by 30% (expertise enhancement), 55% chance of igniting the target (school specialization enhancement)...]
I'll go, it's really convenient.
Murphy silently read the data in his mind and couldn't help but think of it in surprise.
Not only can you gain insight into the opponent's magic, but to a certain extent, you can also deduce a lot of information about the opponent's expertise, specialization, spell school, equipment, etc. based on the magic data.
Although this effect seems meaningless for this low-level magic.
But if the enemy uses high-level magic, it will be different.
In the future, if you encounter a spell caster using some particularly outrageous magic on you, you will be able to see through it at a glance and ask you if you are afraid of it.
While he was happy, a burst of cheers suddenly sounded outside.
Murphy walked out of the captain's room, only to find that the fleet had finally arrived at the coastline of the eastern continent.
The fleet continued sailing along the coastline, and one day later, it finally docked at the dock of Nanhai City.
[System prompt: You have successfully completed an exploratory voyage. You have discovered a new route, Southsea Town-Winterport. This route is a virgin route. Since you defeated all pirates and sea monsters encountered on the route, this route The probability of encountering an emergency is reduced by 80%. Please choose how you handle the route.
Option 1: You choose to occupy the route exclusively and operate it yourself.
Option 2: If you choose to submit the route to the Navigators Association, you can receive 5% of the route's revenue dividend for three years. 】
Hey, there is such a setting?
Murphy was a little surprised. No wonder there were players driving boats around. He originally thought it was just out of interest, but it turns out there are business opportunities in it.
He thought for a moment.
Choose one of the two, either run it by yourself and make whatever you earn is yours.
Either submit the route and earn dividends if you settle down.
Murphy hesitated for a moment and then chose to submit the route. He didn't have the free time to do business, and his fleet alone couldn't transport much cargo, and it would be a waste of time.
It's better to submit it and let everyone run this route together. If this route becomes prosperous in the future, you can also get a lot of money.
This is another way to make money. He is very short of money now.
Once on the dock, Van Cleef said goodbye.
Aidan (Prince of Alterac): "It's a pity that I couldn't bring Varian back. Say hello to Duke Lothar for me and tell him that Varian will come back one day. When another crisis breaks out in the Kingdom of Stormwind, When the time comes, he will return in an unexpected way.”
VanCleef (Lord of Moonbrook): "I will pass on your words to Prince Aidan. It would be an honor to adventure with you."
Watching Van Cleef leave, Murphy also felt a little emotional. The situation in the Kingdom of Storm seemed to be very different from that in history.
I just don’t know what it will be like when Varian returns again.
He shook his head and threw away the emotion in his mind.
Murphy was about to lead people into the city, but was blocked by a group of soldiers.
Nanhai Principality Infantry: "Prince Aidan, under the orders of my king, the invincible sand sculpture, I welcome you to enter the city for repairs. My king has been waiting for you for a long time."
Murphy nodded, "Lead the way."
But in my heart, I thought I was going to be a king, even though it was just a principality.
But let alone, looking at a whole group of human infantry and human knights equipped with the coat of arms of the Principality of the South China Sea, and looking at the flag of the Principality of the South China Sea on the city wall, it looks like that.
It is like an independent kingdom within the alliance.
Following the soldiers along the way, Murphy found that the city was much deserted. Nanhai City was also a trading port and a transportation hub, but the number of adventurers was not large. It was much deserted than the last time he saw it.
After entering the castle, the invincible sand sculpture immediately greeted him.
Invincible Sand Sculpture (King of Nanhai): "Brother, you are finally back. Now there are big things happening within the alliance. The brothers are looking forward to your return to discuss state affairs."
Aidan (Prince of Alterac): "What happened, are you so anxious?"
"That boy Godwin is so useless. He actually wanted to build an orc detention center and asked us all to pay for it. If we don't pay, we will impose a trade embargo and economic sanctions. It's pitiful that I, the South China Sea Guild, only come up with money like this. Now we are all given." It’s blocked, there’s no way to survive.”
Orc detention center? Murphy was stunned after hearing this. He recalled the plot and immediately remembered what was going on.
In fact, there was indeed an incident of the Orc Detention Center in the original history of Warcraft.
This plan was devised by King Tenaris after the Second Orc War. Due to the defeat of the Horde, a large number of Orc prisoners of war were left behind. At that time, the countries in the Alliance had different opinions on how to deal with these Orc prisoners of war. There are those from the Iron-blood faction, such as Admiral Proudmoore, who wanted to capture all the orcs because his son was killed by the orcs.
There is also the Elf Kingdom, which has suffered serious losses and also believes that all these barbaric orcs should be gone.
But there are also the Holy Mother sect, such as those from the Holy Light Church, who feel that although these orcs are evil, they are still living beings after all, and should not be treated so cruelly. They should be taught well and allowed to correct their evil ways.
In the end, King Tenaris took the lead and chose to build a large number of orc detention centers to imprison these captives and try to civilize these orcs and make them change their evil ways.
Then the trick came out. King Tenaris asked all the countries in the alliance to pay for the maintenance of these orc captives, and the price was quite high, so high that it could affect the finances of various countries. It was really a bit crazy to spend so much money to support a group of prisoners of war. I don’t understand. This incident eventually caused many conflicts within the alliance and almost split it.
Many detention centers were built. Later, Thrall established a new tribe and rescued a large number of orc prisoners from the detention centers to join his army.
Of course, that's all a story for another timeline.
Although the alliance-tribe war in this timeline was not as bloody as the original one, it still produced more than 100,000 orc captives. If we follow Murphy's idea, it would be the easiest and easiest thing to do directly.
In fact, this is also a common view among alliance players.
Godwin actually chose to follow his father's example and build an orc detention center. Didn't he know that this thing was a trap?
No, this guy must have other ideas.
Murphy remembered that there was a conspiracy theory at the time, saying that the fundamental purpose of Tenaris's establishment of the Orc Detention Center was actually to control the finances of the various forces in the alliance.
On the one hand, asking for a large amount of money can consume the strength of the alliance countries, and how can such a large amount of money be used up? Anyway, as long as the orcs are not hungry to death, just give them some food, and the remaining money must be eaten by Tenaris Got a kickback.
On the other hand, these orc captives are not raised in vain, they also need work.
So since the orcs are captured in Tenaris' hands, of course they are doing Lordaeron's work.
Tenaris is equivalent to using orcs to work for himself while collecting money from various countries.
In this way, Lordaeron becomes stronger and stronger, and all countries become weaker and weaker. In the end, Lordaeron has a chance to dominate the world.
Unfortunately, Tenaris went too far. In the end, Kul Tiras, Gilneas, and the Elven Kingdom all withdrew from the alliance, Alterac was annexed, and the old alliance finally split.
Later, the Lordaeron Alliance was established with Lordaeron as the core.
Murphy didn't know whether Tenaris's plan was so, but Godwin definitely had something up his sleeve.
"Didn't you vote against it? You have five votes now, and you are still afraid of that guy Godwin."
"Oh, don't mention it. We don't even have a single vote now. We also sent envoys to the last alliance meeting. As a result, Godwin didn't recognize our identity as king at all and treated us as ordinary lords."
Mo Feixin said, "Aren't you just ordinary lords? You guys are all principalities. Strictly speaking, your status is just a duke."
Alterac was originally at the bottom, but now that it has been split into five, it has no sense of existence anymore.
How can people take you seriously in a small country with one city and three castles?
Although Zhaogenbao has inherited the Alterac orthodoxy, it is a kingdom with only one city and a "very weak" force. If people think highly of you, you will be a ghost. To put it bluntly, this world still depends on strength.