Chapter 180 Opening up the Black Wing Lair
"Brother, which group base are you playing?"
"What! You are attacking Blackwing Lair, I understand. I will lead the group to Zul'Gurub immediately."
Hai Na Baichuan asked Wen Xin which new group he was planning to open. When he learned that Wen Xin was going to attack the Black Wing Lair, he did not hesitate to lead the group to Zul'Gurub.
Many people asked Wen Xin in private messages.
After Shili Taohua learned that Wen Xin was attacking Black Wing Lair, she made the same choice as Hai Na Bai Chuan and went to fight Zul'Gurub.
Not everyone made the same choice as them. Some people learned that Wen Xin was going to attack the Black Wing Lair and temporarily changed their minds, giving up attacking Zul'Gurub first and attacking the Black Wing Lair first.
"It's fun to compete with you. Let us take the lead in the first stage. We won't lose in the second stage."
Such a confident person is naturally going through hardships. The lack of results in the first stage made him painfully experience it. He even postponed his wedding with Shan Qingshui Xiu and said: "If you can't get the first kill of the team, you will never have a wedding."
Everyone in the main team of the Four Seas Guild knows the story between Sweet and Sour Hotpot, Wind and Rain Boating, and Shanqingshuixiu. They know that Shanqingshuixiu is Sweet and Sour Hotpot’s ex-girlfriend. Although she is in his shape, her heart has been stolen.
After Feng Yuxingzhou said, "If you don't get the first kill, you will never have a wedding." Everyone was full of passion and expressed their determination to get back into shape for the Sweet and Sour Hot Pot.
"According to the information I got, half of the major guilds of the Horde and Alliance chose Zul'Gurub, and the other half chose Blackwing Lair."
One person, one city is definitely the best social butterfly: "Those small and medium-sized guilds know that they are not strong enough, and more often choose Zul'Gurub, which is less difficult."
"Why do people think Zul'Gurub is less difficult?"
"You're stupid, a 20-person group is definitely less difficult than a 40-person group."
"That's not right. In a 40-person team, I can paddle and be a gangster. One more person is not too much, and one person less than me is a lot. In a 20-person team, I feel like I can't paddle. If I am missing, the team's output will probably be insufficient."
The dispute about the difficulty of Blackwing Lair and Zul'Gurub has been going on in the past two days. There are more players who think that Blackwing Lair is more difficult than Zul'Gurub. The reason is very simple. A 40-player group is definitely better than a 20-player group. Group base is difficult.
Only Wen Xin knows that the difficulty level in Zul'Gurub is definitely lower, and much lower: "The competition in Zul'Gurub should be more intense than in Blackwing Lair, and everyone has a chance to get the first kill."
There are far more small and medium-sized guilds than large guilds, and the number of teams participating in the battle for the first kill of Zul'Gurub is at least ten times that of Blackwing Lair.
Zul'Gurub, like Zul'Farrak, is a troll city. The biggest feature of the troll city is that it is built on the ground, so the dungeon is an outdoor type dungeon.
The biggest feature of guard-type dungeons is freedom. Players do not need to follow the fixed route of the dungeon, and have unlimited development potential.
A team with good luck may play very smoothly. A team with bad luck may encounter a god or demigod Haka. No matter how strong your team is, if you have multiple skills Haka from the beginning, the probability of progress being stuck is as high as 90%.
Therefore, the competition for the first kill of Zul'Gurub is very likely to be unexpected, and any team may win the first kill.
Wen Xin, who chose to play Black Wing Lair, didn't care which guild or team got the first kill with Zul'Gurub. As long as he ensured that the first kill in Black Wing Lair belonged to his team, that would be the greatest victory: "Everyone touches the orbs to get the bonus."
Wen Xin took the lead in touching the teleportation orb and entered the Black Wing Lair instance.
To open up the Blackwing Lair, Wen Xin relied on a combination of 4 tanks, 11 healers, and 25 output.
4 Tan: Desert smoke, foggy moon, harmonious flowers, and fallen leaves in the autumn wind.
11 treatment.
Pastor: Quiet Night Thoughts, Wishes, Come Home with Me, It’s a Deal, Oyster Youth League.
Milk rider: Ling Ling, It’s windy outside, Tiger Tiger, Broken Pen Painting Ink.
Milk virtues: Japanese leaves, lemon.
25 output.
Thief: Wen Xin, spicy rice dumplings, Wuer, Xiao Ming, dumplings stuffed with bean paste.
Violent war: Zhan maybe, that will take action, the whole audience cheered.
Punishment Cavalry: Liu Feng.
Mage: One person, one city, the boat sets sail, it’s worth it, double happiness, tea, super salty candy, one pen, and influence the tribe with love.
Warlock: Xu Sheng, Sheung Shui, Fang Xin, Braised Pork Mooncake.
Hunter: Sweet and Sour Hot Pot, Hot and Sour Tofu Pudding, Ginger, Old Wolf Ward.
The main lineup has not changed. The most taboo thing for a mature team is frequent replacement of members. This will cause the team's mature coordination to become rusty, and then need to break in again.
The main force of the team has been tested in the first stage and won the trust of Wen Xin. Under normal circumstances, the main force will not be replaced easily.
"Large-scale team copy Blackwing Lair is generated"
"The dungeon is generated successfully. If you kill any boss in the dungeon, you will get the dungeon ID. When the dungeon ID is generated, you will not be able to enter the Blackwing Lair with other IDs during the 168-hour dungeon CD time. Find a fixed team, Fight side by side with your friends and defeat the Black Dragon Prince Nefarian!"
"Limited number of people in the dungeon: 40 people"
"First kill and racing requirements of the dungeon: Kill the Black Dragon Prince Nefarian"
"Dungeon first kill and racing restrictions: None"
Wen Xin was the first to enter the dungeon and successfully entered the red copy: "Although Black Wing Lair does not have legendary equipment, it does not prevent me from getting the best drops in the red copy. The drop rate is super doubled. It is impossible to be black, and you must go all the way to red. "
Now Wen Xin's main hand is the Blade of Destruction, and his off-hand is Devil's Strike. His talent is transformed into an assassin thief.
The assassin thief has an advantage over the combat sword in the boss battle in Black Wing Lair, because the boss battles in Black Wing Lair are mostly stake battles, and assassination can produce higher output.
Spicy glutinous rice balls enter the book, and the wind sword behind it blinds Wen Xin's titanium alloy dog's eyes.
Well, Wen Xin admitted that he played with daggers because he didn't have a wind sword. Who would play with daggers if he had a wind sword?
There are now two faces in the main force of the Four Seas Guild. Unfortunately, both of them are left-faced.
One is in the hands of Desert Guyan, and the other is in Wushuang. It is very torturous to keep the right cheek hidden. Every day, he can only look at the left cheek in his backpack and dream about one day being able to equip the wind sword.
Time is also fate, if you are not lucky, it is possible that when level 70 is opened, you still have not put together the two faces and become an incomplete man.
Team members entered the dungeon one after another. The entrance to the Black Wing Lair dungeon was a staircase. There was a door at the top of the stairs. Inside the door was the boss area No. 1.
Compared with Molten Core, which has an overwhelming number of mobs, the number of mobs in Blackwing Lair is very small, which is why Blackwing Lair kills faster than Molten Core.
"Is this the Black Wing Lair? Why do I feel like it's Kurokami?"
"The Black Wing Lair is on the top of the Black Rock Tower. There is no entrance to the Black Wing Lair dungeon on the black top. The map is almost normal."
"Hey, why is there no boss here, just 3 mobs?"
"You are so blind, look to the right."
There is no need for Wen Xin to arrange it. Everyone consciously brushes the buff according to the previous allocation. After brushing the buff, go up the stairs together and enter the door above the stairs.
Inside the door is a square-like room with a platform on the left and right sides of the room. There are three mobs on the left platform, and they are controlling the orbs on the platform. There is a dragon boss on the right platform, which is controlled by the orb and cannot move.
The biggest feature of this room is that there are a bunch of dense dragon eggs on the ground. The dragon eggs are quite big, not the small dragon eggs in the dragon egg cave of Onyxia's lair.
Spicy glutinous rice balls walked to a dragon egg and stabbed it with the wind sword in his hand: "Damn, there are so many eggs. I only have two. There are at least dozens here."
Wuer came over and kicked the dragon egg: "This egg is very hard and cannot be broken. If I kick Tangyuan with this kick, it will definitely break his egg and kill him."
The boss room No. 1 of Blackwing Lair in Holographic World of Warcraft is very large. If you go to the center of the room, the battle will not be triggered. Only the three control orb mobs on the left side of the table will enter the battle.
Hehua jumped on the dragon egg and sat on it: "I'll hatch it."
Poor Huahua was led astray by a group of old perverts in the regiment, and her path became increasingly crooked.
Jiang Sheng came over and patted the dragon egg: "Druids are not born from eggs.
Yes, Huahua, being my pet is the right thing to do. "
The spicy glutinous rice balls that were teasing Wolf Ni Taimo said: "Miss Jiang, that's wrong. In fact, we all lay eggs."
Spicy Tangyuan nodded heavily: "Tofu is right, we are all elites who lay eggs."
Zhan perhaps chuckled: "I thought everyone was born to their parents."
"Everyone, please pay attention, this is a copy, not a highway."
Wen Xin looked at the platform on the left and reminded everyone: "Don't go to the platform on the left. If anyone activates monsters rashly, the contribution points will be deducted."
The team members are stable and there are no plans to replace them for the time being. There is no need to separate the contribution value at each stage. The contributions from Molten Core and Onyxia's Lair are common to Blackwing Lair.
Zul'Gurub is a 20-man team with a main force of 40 people. It is not suitable to use the contribution system when divided into two teams. Wen Xin used the demand system of one need and many greed when opening a group meeting. If he hits the CD once every three days, he will soon be able to graduate from Zul'Gurub collectively.
The equipment level of Zul'Gurub is actually between Molten Core and Blackwing Lair. It belongs to T1.5 level. Its overall attributes are not much different from T1. It can be regarded as an equipment supplementary copy, mainly used for players to quickly upgrade their equipment.
The difficulty of Zul'Gurub is low. Ordinary players can go through this dungeon to quickly accumulate equipment. When the equipment improves to a certain level, it will be easier to open up Blackwing Lair.
To paraphrase the most popular words at the moment, Zul'Gurub has no gold content compared to Black Wing Lair. In the second stage, only by winning the first kill of Black Wing Lair can it have gold content.
Da Mo Guyan stared at the orb controlled by three mobs on the left table: "I think this orb is very important in this battle."
Qiufeng Luoye touched the dragon egg and felt a familiar feeling: "The dragon egg must be another key link in the battle."
Bang bang bang...
Wen Xin clapped his hands and called everyone to his side, and began to arrange a battle with the Black Wing Lair No. 1 boss "Wild Razoghar" to try to get a good start.