Chapter 226 Why Is This Game so Popular (Second Update)
Although Xuan Jing only explored a small area, his exploration still brought back a lot of information.
After sorting out the relevant information and communicating with Fei, Fang Cheng recalled the information brought back by Xuanjing and sketched out the rough prototype of the factory in his mind.
Xuan Jing wanted to describe it in more detail, but after seeing Fang Cheng point at his temple, silver light flying out, and building the prototype of the factory in the air, he understood that it was definitely his fault for questioning his boss.
After laying out the relevant areas and deducing the places that Xuanjing had not gone to, Fang Cheng felt that he could almost make a stealth game.
Players need to explore the dark and deep factory environment. The cramped environment will greatly increase the psychological terror, and the machine eyeballs that may appear at any time will lead the player into an endless reincarnation until the player frees himself.
Players will not have any attack capabilities. Facing the search of mechanical eyeballs, they can only dodge or flee. The whole process will be full of fear and challenges, and the fun of sneaking will be fully reflected.
After thinking through the whole idea, Fang Cheng felt that there was no problem with the whole process.
However, just in case, he still confirmed all aspects of his feelings with Xuan Jing, and decided to continue after confirming that there were no problems.
Once the various feelings are determined, the next step is to design the game.
Because of the characteristics of the steel factory, it has the characteristics of a level, so it only needs to allow the player to have a body to appear there, and then leave it to the unknown.
Moreover, there are no steel guards in the factory opposite the slide rail for the time being, so you can take this opportunity to design more content and penetrate your mana deeper into the factory.
After handling these tasks, Fang Cheng felt satisfied with the game and let Xuan Jing control the character to experience it.
After playing the game, Xuan Jing said that the overall experience was quite good, and the infiltration and horror atmosphere were perfectly reflected. Especially after he was finally caught in the test room, all kinds of torture were definitely restored one to one, which made Xuan Jing You can also experience the horror while playing the game.
It took a while to come up with this beta version. Fang Cheng named it "Secret Walker" and then handed it over to Huang Ping to experience and improve.
After learning that Fang Cheng was secretly coming up with a new game, Huang Ping was used to it.
They are now used to Fangcheng setting up the game framework, and then they plan to modify the system values and gameplay based on the framework to make the game more fun.
As a result of the USB flash drive, Huang Ping asked: "Boss, what is the name this time and what type is it?"
""Stealth Walker" focuses on stealth, stealth, exploration and horror."
A group of people nodded slightly, confirming that this should be a very easy game.
However, after starting the game, Huang Ping discovered that Fang Cheng... seemed to have done something right this time.
The initial scene of the game is very dark, and the player does not have a flashlight or other lighting equipment in his hand, and can only see the indicator light above his head shining faintly.
In the darkness, he couldn't see his own image. He could only feel confused that the light above his head seemed to be a little unusual, but other than that there was no other information.
In the unfathomable darkness around him, he could feel something rushing past him, but he couldn't see clearly what it was.
Beyond that, he could feel a gaze.
Something was watching him secretly, scrutinizing him. This gaze made Huang Ping feel like he was being scrutinized all the time.
After loosening the collar of his shirt, Huang Ping felt that his neck was a little tight and his back was a little cold.
Fangcheng doesn't make many horror games, but Huang Ping feels that Fangcheng is definitely very talented in horror games. Nowadays, it is a good summer cooling product that can be compared with air conditioners, iced watermelon and ice cream.
There was no jump-face killing, but the eerie environment and the pervasive weirdness still made his scalp numb.
Even though he was in the studio right now, even if he was surrounded by a group of colleagues, Huang Ping still felt very nervous, and even his throat was a little dry.
When he reached the tea room and took a cup of tea, he drank the warm water and thought about whether he should stop for a while and use his colleagues to cushion him.
Just after drinking half a cup, he heard the monkey scream, and Lin Nan seemed to scream too.
Not long after, Xiaodouzi also made a suppressed cry.
Three colleagues, that’s about it.
Using three colleagues as sacrifices, Huang Ping filled his cup with water, slowly turned back, and then saw the monkey giggling.
...Are you scared out of your wits?
Are you a little cruel to monkeys?
But when he got behind the monkey's computer, he knew what the monkey was laughing at.
The game that was still in the underworld just now, and could even feel the countless sinister winds, suddenly transformed into a sunny and cheerful boy.
On the screen, sixty teddy bears of different colors and skins are being prepared. The ones with IDs on their heads are the studio's own people, and the ones that are not there are the humans and machines arranged by the system.
When the countdown on the screen started, the monkey rushed forward quickly, rushed to a platform, jumped high, stepped on the heads of other bears and rushed forward, found a room and got into it.
After the cubs were accurately divided into two groups, the floor of the room where the monkey was located suddenly dented. The monkey passed through the pipe with the other cubs and returned to the original mode, looking at the screen in front of him and continuing to wait.
"Kokokoko..."
Looking at himself back on the screen, the monkey giggled again.
Looking at the monkey's behavior, Huang Ping fell into confusion.
Seeing the monkey running so resolutely, he thought that the proposition "y=1/X is an increasing function" was correct. Unexpectedly, the other party had no idea at all and just found a place to rush.
But seeing the monkey smiling so happily, Huang Ping also felt like laughing.
The teddy bear on the screen always looks cute. It will rub its head when standing still, sit down and stretch, or pull the bear next to it to wrestle. Everything looks cute.
The relaxing graphics and slightly difficult puzzles give this game a healing effect, and you can't help but laugh after watching it for a long time.
Returning to his seat, he found that his character had also come to this room at some point, and began to wait for the countdown technique and restart the game.
After thinking about it, Huang Ping closed the game, started it again, and then returned to the dark corridor.
There was still something moving back and forth in the darkness, and the tarsal maggot-like gaze lingered around him. However, Huang Ping did not act rashly, but waited quietly for a while, then he felt as if he was being pulled by something. stand up.
A few seconds later, he felt like he was being sent into a dark pipe and traveling rapidly through the pipe.
This journey didn't take long, but there was darkness in front of me, and I could only judge the surrounding situation through the sound of falling.
However, when he came out of the pipe, he found that he had fallen into a room full of teddy bears. Colorful teddy bears were wandering and playing around him, making everything feel like a fairy tale.
Even though he was already in his early thirties, Huang Ping still felt like his heart melted after seeing these little bears.
Who doesn’t have a twelve-year-old pink princess in their heart?
These teddy bears adhere to Fangcheng's consistent style, and the details are outrageous. There are hundreds of waiting actions alone, and the interaction of multiple bears together will create more interesting effects.
After quietly admiring it for a while, Huang Ping also became silly and happy.
The purpose of these mechanical bears is unknown, but each mechanical bear has a chip in its body, which is a relaxation chip.
This kind of chip can put people into a state of relaxation. Although the effect is greatly reduced across the screen, it still makes people feel relaxed involuntarily.
After admiring it motionless for a while, Huang Ping started to move.
The questions and answers in the first and second levels are relatively easy, but the balance beam in the third level seems a bit difficult.
Below the balance beam is an abyss. Although he knows that if he falls, he will only return to the initial room, Huang Ping still feels that his palms are sweating. If he plays in VR, he will only be more nervous.
But just when he was about to pass the balance beam and reach the finish line, a little bear suddenly jumped from behind him, knocked him to the ground with a flying swoop, and then staggered towards the finish line, crossing the line first.
Since the number of people crossing the line has reached the limit, everything in this room begins to fall and then returns to its original position.
Although Huang Ping was cheated by the bear, instead of feeling angry, Huang Ping felt a sense of surprise.
Moreover, the room you fall into is another initial room. After failure, you can quickly restart the game. If there are insufficient people, AI will help to replace you.
These AIs may not have high IQs, but they are despicable and a little honest. Hitting Huang Ping on the balance beam just now was a small probability event, and accidentally falling into the abyss is a normal result.
After playing a few more games, Huang Ping found that the game was really full of surprises.
There are more types of puzzles than answering questions and balance beams. Sometimes there is even a parkour session, where the teddy bears need to move forward on a trampoline in the air, rushing all the way forward.
Sometimes you need to grab the volleyball in the sea water. Once you get the volleyball, the swoop turns into a collision, making the game more interesting.
Players can cooperate with each other or frame each other, but in the end only one player can win.
The difficulty of various mini-games is not high, and you can understand the specific gameplay at a glance.
There are also three actions to operate: running, jumping and flying. The simple actions are very easy to master. The key is to trap each other in the process.
At the end of the game, although Huang Ping failed to win, he still felt happy.
Taking a break from the game, he began to think about why he felt this way.
He felt that the darkness at the beginning was the finishing touch.
The deeper the darkness, the more relaxed you will be when you see the light after being transferred. At this time, it is best to add an opening animation so that this suppressed emotion can be better transformed into relaxation and surprise.
Although there is suspicion of deriving the process from the results, Huang Ping really feels that this setting is good.
But in this case, the promotion of the game needs to be a little different.
The promotional video needs to be as cheerful as possible, so that the first fifteen seconds after the player is attracted will be very confusing, but it will also give the player an anchor point to continue the experience.
Later, he also found that this game was very comfortable in all aspects, but there were still many areas that could be adjusted.
Games like this that are inhuman and fun to play cannot be real.
It has to be abstract, it has to be exaggerated.
The feeling of being blown away can be more exaggerated, and the bear's range of movements can be larger, but the operation still needs to be as comfortable as possible, so that players can have fun playing.
Although this is Fangcheng's first family-friendly game, Huang Ping feels that a genius is a genius, and a casual creation will produce a masterpiece.
It’s this name and label…
Boss, please change it.
If you can win one, you won’t win none.
After everyone finished the experience, they quickly gave their opinions on the experience.
Looking at these experience opinions, Fang Cheng looked at the time and couldn't help but said: "Two hours and thirteen minutes."
"What do you mean?" Xuan Jing asked doubtfully.
"Today was the fastest time I've ever failed."
Xuan Jing looked at the opinions given by other colleagues in confusion, and then was a little confused.
[This is the first time I saw a studio making such an interesting game, and the atmosphere became joyful. 】
[There can be more mini games. 】
【Long live the boss! 】
[It’s fun, I can’t wait to promote it. 】
【Simply can not stop. 】
Looking at the feedback, Xuan Jing felt that his colleagues had a slightly questionable taste.
They have obviously been caught, and the characters have fallen into an inescapable reincarnation. Everyone can only compete for the illusory first place, and there is no substantial reward after getting it.
This reincarnation is so empty and lonely, and even the first place is just an illusory title. They will reincarnate in this never-ending environment until they exit the game.
So, where is the fun in futile behavior?
Sitting together with Fang Cheng, Xuan Jing read the description several times, then frowned and said to Fang Cheng: "How about taking a look at the feedback from other players? Maybe the employees in our studio are talented and feel different from What about ordinary people?”
"Well...that's all it can do."
And half a month later, Fang Cheng knew that his feeling was correct.
The name of the game has become "Happy Adventure", and the game has tens of millions of downloads worldwide in just one week after its launch.
The game adopts a model where the main body is free and in-game gold coins are paid. However, gold coins can also be obtained in the game, so the degree of compulsion is not high.
It's just that Wang Xiaoying was very stupid and added the function of limited-time skins. Many games of Fangcheng Studio can be linked with "Happy Adventure". Players can purchase skins of other games for a limited time, so that other games can also have some sense of participation.
The skin has no attributes, but it cannot stand up to its good looks. Many people start spending money to buy limited-time skins, which makes Wang Xiaoying feel that she is really a genius operator.
The joyful gameplay has detonated this summer, and the relaxed game mode has made many people who don’t play games discover that games are actually quite interesting.
Only Fang Cheng and Xuan Jing, watching the popularity of "Happy Adventure", fell into deep thought.
The update time cannot always be adjusted, so we can only do our best.