Chapter 690 Can't Recruit People at All
"My idea is to make a Three Kingdoms or Journey to the West game, not the kind of garbage game that is crudely made for krypton gold like web games and mobile games. Compete with Neon.” Xu Changlong said.
"Wait a minute, don't the Three Kingdoms belong to us, it's none of the neon business?" Loved the wizard and went online again.
"Uh, this is more embarrassing. There used to be "Three Kingdoms" and "Proud Three Kingdoms". Later, we really couldn't do it here, so we only had online games. Except for the name, it has nothing to do with the Three Kingdoms. , will only keep making you krypton gold.” Xu Changlong shook his head and sighed.
In the final analysis, it is still a pirated board. After it is made, the original version will sell 30,000 copies, and the pirated board can sell 300,000 copies.
You say embarrassing is not embarrassing.
"So, they were all made by crooked nuts?" Lin Dong also felt quite embarrassed.
Our own culture failed to export it to the outside world, and as a result, it was taken by outsiders and exported by ourselves.
"Yes, Huaxia's status has become higher these years, and Waiguo Capital has also begun to learn to curry favor with the domestic market. Movies are chasing our popularity, and come up with something like "The King of Kung Fu" and "The Great Wall". They also plan to co-produce Journey to the West. , there are more and more Chinese elements in various large-scale games, and the neon side is even more full of belly bulging on the Chinese culture, but we ourselves seem to only be keen on guiding players to krypton gold, our side Dachang..." Xu Changlong didn't want to say anything slanderous.
Not to mention Lin Dong also understood, so he immediately clapped the case and said, "This can't go on like this!"
The performance was a bit exaggerated, not in line with his status as the actor of Spring City, but the two game practitioners were not judges of the film festival, so they were easily aroused.
Li Changwei also echoed and said: "We have to make our own Three Kingdoms game. No matter how difficult it is, we must overcome this level. Not only do we have to do it, but we must do it better than foreign countries."
"Uh..." Xu Changlong didn't know what to say.
"Yes, the investment must not be less, the picture must be good, the gameplay must be top-notch, what else is there?" Lin Dong and Li Changwei sang together.
"There is also user experience!" Li Changwei, nicknamed User Li, talked about users all day long. The company employees often complained about him, but the game users of Maochang liked it very much.
This is also one of the reasons why Maochang games have always had a good reputation in the industry, and another reason is that the krypton gold is reasonable.
"We want to be a big stand-alone game maker, and we want to compete with the world's first-class game maker. Uncle Xu, everything depends on your Heluo Studio." Boss Lin was passionate.
And Xu Changlong looked at these two goods as if he was looking at a pen.
Domestic stand-alone games have long since died.
It was dead ten years ago.
After experiencing the tide of online games that began in 2002, domestic stand-alone games declined rapidly. Game producers changed their careers and switched to online games, leaving the pit of stand-alone games one after another.
In 2002, China had 397 stand-alone games.
In 2003, 194 models were discounted in half.
In 2004, 116 models.
In 2005, China released only 35 new stand-alone games.
In the following ten years, there were only a handful of stand-alone games released by Huaxia. This year, "New Legend of Jin Yong Heroes" released by Maochang detonated the audience in the game player circle.
There is not much publicity, and old players who spontaneously promote it are everywhere.
Everyone shouted, this is a domestic conscience.
"New Legend of Jin Yong Heroes" can earn 100 million, relying on feelings, and it is the heavy blow of Maochang's legal department. In fact, the legal department spent tens of millions just to collect evidence and file a lawsuit.
If this is included in the cost, this game will not actually make much money.
Xu Changlong didn't expect that this would make the boss mistakenly think that this market has great potential, so he floated up inexplicably.
He can already imagine that if the next projects fail and each project loses hundreds of millions, his Heluo studio is very likely to face the fate of dissolution again.
"Boss, I think we can't make too much progress in making games. It's good to polish a game at the same time. Those factories outside can only continue to the next project after receiving the payment."
"Uncle Xu, don't worry, we don't have enough manpower, let's just recruit." What Lin Dong wanted was to stride forward.
Otherwise, you won't be able to pull the egg.
"Boss Lin, we can't find enough people. Our current Heluo Studio has already gathered more than half of the top stand-alone game developers in the country. It's already top-notch after recruiting 200 people. It hasn't developed much in ten years, and there is nothing new at all. Blood." Xu Changlong is a clever woman who cannot cook without rice.
No one knows how to recruit people.
The key is that you have to be able to recruit people.
"Even if there is no development in ten years, there will be only two hundred people." Lin Dong didn't believe it.
"It is indeed more than one or two hundred. There were quite a lot of games made ten years ago, but these people are either outdated and out of date, or they have switched to online games. This is the case in the entire industry." Xu Changlong explained.
In 2003, Lao Xu himself left Heluo Studio and switched to online games.
At that time, the whole industry was like this.
In 2001, when the target software of "Three Kingdoms" was made, in 2003, the development of "Three Kingdoms 2" was given up, and since then it has been diverted to online games.
Some of the main developers left in anger and formed Pixel Software.
However, "Sword and Sword Conferring Demons", which they worked so hard to make, only sold 70,000 copies. In desperation, they lost their heads and switched to online games.
There is also Yuquan International, which was acquired by Perfect International, and has been consuming technology accumulation in the ocean of online games since then.
As for the Xishanju, the former king, he transformed faster than anyone else, and got on the express train of the online game era early, and now he is already a leader in domestic online games.
The last stand-alone game should be Shencheng Softstar's "Legend of Sword and Fairy" series.
"Immortal Sword" and "Xuanyuan Sword" are called Daewoo Twin Swords, and they are both owned by Daewoo over there. Shencheng Softstar is a subsidiary of Daewoo in the mainland.
Daewoo is more interesting. They also switched to online games, but failed all the time.
Daewoo, who had failed in the transformation of online games, fell into trouble for a while. At this time, the seeds sprinkled on the mainland unexpectedly germinated. "Legend of Sword and Fairy III" sold 60 million sales, which saved Daewoo's urgent need.
But because Daewoo's top management firmly believed that he could earn a fortune in online games, and because the establishment of Shencheng Softstar was against Daewoo's will, Daewoo took away most of the funds, leaving only 6 million for Shangruan.
What is six million enough for?
After Shencheng Softstar produced the best stand-alone game in China in 2003, "Sword and Sword III", the development funds it received were not even enough to pay bonuses.
In order to develop "Chinese Paladin IV", Shencheng Ruanxing urgently developed "Three Questions about Chinese Paladin", and only after returning funds from the "Three Questions of Chinese Paladin" did it gather enough funds to develop "Four Chinese Paladin".
At this time, the main force of Shencheng Soft Star has already understood that he is not welcomed by Daewoo. There is an NPC in "Legend of Sword and Fairy IV". She does not have any side missions or rewards, but there is a separate In the cutscene, she is a daughter-in-law who was made things difficult by her mother-in-law and gave her a penny to buy a banquet.
The meaning is self-explanatory.
This is probably the private goods of the game developers.
Sure enough, when "Legend of Sword and Sword IV" was released, Daewoo repeated his old tricks and once again took away funds from Shangruan to develop online games.
In 2007, Shencheng Softstar was disbanded, and the domestic stand-alone game took its last breath uneasy.
China's stand-alone game has now declined.