Chapter 100
The game menu automatically appeared in front of Feng Bujue, with an arrow pointing at the clothing column, and the system's voice prompts said in conjunction: [After you have adjusted the items in the clothing column to a satisfactory state, you can select "Change Dress Up" in the login space. ” option, the system will instantly update your entry image. 】
[If you remove all the clothes or set them to be hidden and then change the clothes, the image will be restored to the image wearing the default clothes. 】
[Tip: Players cannot move clothing into or out of the clothing slot in any scenario. You can move in when you are in other public spaces, but the character image will not change. You can perform dress-up operations only in the login space,]
After Feng Bujue listened to the prompt, another floating window that required confirmation popped up in front of him: [Please first confirm whether the clothing you originally equipped has been loaded with other items. If so, when the outfit change operation is completed, it will be loaded. items will be moved to your bag or storage room. If there is not enough space, such items will be converted into system emails and entered into your mailbox, and the emails will be saved for 24 hours in real time. 】
"This is a very thoughtful reminder." Feng Bujue muttered, but () he was originally wearing the default clothes and pants for newbies, and the design of the pockets could only be filled with sand.
He set all the clothes to display, kept the mask on his face hidden, and continued to display [Jazz Dance] on his feet, and clicked OK again. Then, Feng Bujue's entire body turned into white light, and it looked like he was teleporting in a script. He just flashed and the costume change was completed.
Feng Bujue was quite satisfied with his new image in the mirror. When the clothes are displayed, the bag originally slung across the chest has been hidden, and there is no sense of it being carried on the body. When the player wants to pick up an item, he can just reach out and take it from where the bag originally was, and the item will come out of a dimensional rift.
Feng Bujue spent more than 30,000 game coins on supplies before, but now he still has 104,600 points. It is necessary to keep this money around. If you spend nothing, you will get equipment that can be sold at a good price. , it will be embarrassing when there is no handling fee for listing the auction.
As for the 1080 skill points, Feng Bujue decided to keep them temporarily. He didn't lack equipment now, but what he lacked was actually combat experience. The piece of [Echo Armor] has been in his luggage for three scripts, and he hasn't installed it yet. Hui Hui hoped to improve the specialization within the equipment requirements in the script, but Hui Hui failed. At the moment, it seems that it is obviously unrealistic to improve the general expertise to level C at the fifteenth level. He can only hope that the equipment expertise can be improved in the next killing game.
If there are books, it will be long, but if there are countless books, it will be short. In fact, Feng Bujue only spent more than 20 minutes of virtual time on the whole process including shopping and preparation. However, in this short time, the club badge designed by Siyu has been completed.
In fact, when Feng Bujue returned to the landing space, the armband on the left sleeve of his novice uniform had already been changed, but he didn't notice it at the time. He didn't notice the change until he looked in the mirror after the change.
He then looked at the community column in the social options, and sighed in vain. The three names of Sad Lingxiao Gu and Xi Yu Ruoli were shown to be in the [game], but in fact they hadn't been in the queue for long. In the friends column, except for the three repeated entries, Long Aomin's name is still gray and offline. It is estimated that Brother Long will not be on the list tonight. Let's talk about joining the club next time.
Feng Bujue took out the two magazines from his bag and put them in the inner pocket of his suit. He took a deep breath, turned his attention back to the touch screen, and opened the script menu. By level 15, players have completely ended the novice stage and early advanced stage, and have entered the middle stage of the game with richer content.
At levels five to fourteen, the only two game modes are now increased to four, namely: Solo Survival Mode (Normal), Solo Survival Mode (Nightmare), Team Survival Mode (Normal), and Killing game.
Among them, there are four ways to play the killing game: 1V1, 2V2, 3V3, and random 3-6 indiscriminate melee.
For the first three modes of play, you can usually choose to queue up to join and encounter enemies randomly. You can also choose to form a team to enter, but the team members must join the same camp, so at most three players can queue together. If four players join the team, they cannot play the killing game, and if three players join the team, they can only play 3V3, not 2V2. In short , the idea of placing an undercover agent on the opposite side was impossible.
There is another way to enter, which is "challenge". Invite other players to join the enemy to fight with you. This function can and must be available, but some conditions must be set.
First, the challenging party and the challenged party must at least exist in each other's social lists. That is, one of [Friends], [Blacklist], [Players who recently played with] and [Societies]. The blacklist is a passive addition option in Thriller Paradise, so...if you have only heard of a player's ID but have never met him in the game, the only way is to add him as a friend first and become the other person. Challenges can only be made after consent.
This effectively avoids the situation where players on the ranking list receive a large number of blind challenges every day. At most, every time they return to the login space, they have to reject some friend applications in batches and delete some emails in batches... Of course, you still have to bear this pressure after becoming famous. They don’t have to worry about mistakenly rejecting people they really want to add as friends during batch operations, because they can find them in [Players who recently played with them].
The second condition of the "challenge" is that except for 1V1 singles, in other participating challenge matches, both parties must be in a team state before the battle can begin. This is also to prevent the "undercover" phenomenon. For example, in the 3V3 mode, three players challenge one player, and that player is actually with them, and is going to be an undercover trap against two teammates who queued up... This kind of thing will not happen. Because the challenge issued by the three-member team must be accepted by the opponent who is also a three-member team.
Of course, if you line up randomly, there may indeed be people in both camps who know each other... Although this is rare, but if it happens, the system's "negative game" concept also applies to the killing game, and other The effect is not just as simple as increasing the baseline fright value of those who betray their teammates.
Players who are judged to be helping the other team or deliberately cheating teammates in killing mode will have their skill points reduced... After reducing what is obtained in the current scenario, they will start to reduce what they already have. If they are not much in the first place, they can also be reduced to negative values. ...So, if a player maliciously causes trouble in the killing game, the loss will be huge. In addition to the fright value that will be filled up after a certain period of time and the connection is forced to be disconnected, the loss of skill value during the period will also be huge. Players who are detected with this type of behavior multiple times and have a tendency to break things will have their accounts banned.
As for the last way to play, 3-6 people are randomly entered into an undifferentiated melee, which is easy to understand. You can only queue up in a single row, and fight until only one person is left. The last one alive is the winner.
During the closed beta, Tunyao Guixiao met three teammates from Order Studio in this mode and killed them all without mercy. This kind of thing would only happen in closed beta, because at that time there were only a limited number of high-level players who could play this mode, so the four of them would meet by chance. Now in this open beta period, I'm afraid it's impossible to touch it even if you want to.
Feng Bujue had already thought about trying the killing game when he reached level 15, but since it was his first time entering, he didn't have high expectations of winning. It was mainly to get familiar with the new mode, so He was not prepared to get involved in a battle that involved a lot of people. One is the fear of dragging others down, and the other is the fear of being dropped before you even figure out how to play.
So, Feng Bujue chose the killing game, clicked on the 1V1 battle, and entered the random queue...