Chapter 718: The Movie Game "Uncharted Sea"
The popularity of "Lost Treasure" in the world is unexpected, but it is also reasonable.
In the parallel world, treasure hunting works, including movies and TV dramas, are relatively niche subjects, but I have to say that this subject actually has a lot of potential to be tapped.
Treasure hunt works, the core cool points are nothing more than three, action, decryption, sightseeing.
On the basis of these three points, most of the characteristics of popcorn blockbusters can be added, such as combat, gunfights, drag racing, rock climbing, explosions, emotional dramas and so on.
To truly achieve the ultimate commercial treasure hunt theme, it must be a combination of these factors. It is difficult for the audience to generate enough hormones simply by deciphering and sightseeing.
It's like a drag racing movie, when you are racing, you are going to save the world.
After all, in the era of endless popcorn movies, the audience's threshold for cool points has become higher and higher, and they are no longer satisfied with the bland treasure hunt and puzzle solving.
In the parallel world, "Lost Treasure" happens to be such a movie that makes the commercialization of the treasure hunt theme relatively extreme. Therefore, although this is a niche theme, it has achieved unexpected success.
The great success of "Lost Treasure" made the producers feel overjoyed, and the linkage around this IP became a hot topic for the next period of time.
The cross-domain adaptation of IP, film and television, games, etc. has long been a matter of course, and the popularity of the movie "Lost Treasure" has caused the hot sale of the original book, and also attracted the attention of many game companies.
Like this current hot IP, the price is definitely inflated. Needless to say, after all, the so-called IP is nothing more than a synonym for popularity and traffic. At this juncture, buying the IP of "Lost Treasure" is expensive. But the heat can also be guaranteed. I really wait for this movie to be outdated, the IP is cheap, but the publicity effect is greatly reduced.
Soon, many foreign game media broke the news that several major game companies were already discussing cooperation with the producers of "Lost Treasure", hoping to use the story of "Lost Treasure" as a script to adapt it into a VR game. Even Emperor Dynasty Interactive Entertainment and Zenyi Interactive Entertainment also participated in the competition for this IP. After all, this movie is also popular in China.
However, this ip was finally won by GA...
Many fans who like "Lost Treasure" expressed that they hugged and cried, what the hell!
Considering GA's reputation in the game circle, it is impossible to expect the game version of "Lost Treasure" to perfectly reproduce the movie content, as long as the game doesn't make money too hard and don't have too many bugs. If you can really reproduce the original level to 80 points, then the fans will be thankful for the change.
However, GA's relevant project leaders were full of confidence in an interview, saying that they are absolutely sure to make "Lost Treasure" a "pioneering adventure game masterpiece", and their R&D team designers are already working with "Lost Treasure". The original author of "Treasure" communicated, hoping to hire the original author to join the game design team to jointly develop the game version of "Lost Treasure".
In this regard, fans expressed a cautious and optimistic attitude. After all, everyone can say anything about the scene. It is also a lot of works that have been adapted and smashed after the original author has been invited. The original author often knows very well that he is nothing more than a name. , After all, the IPs of the works have been sold and the money has been collected. It would be inappropriate to compare them with the producers.
What's more, the original authors are not necessarily aware of the game production, so fans have no idea what the final product will be.
...
Many domestic players are regretting one after another. They feel that if Lei Ting Interactive Entertainment bought the "Lost Treasure" IP, it must be more reliable than GA, but it's just a pity. I said that I bought it from someone else at a huge price, not to mention that the IP price of "Lost Treasure" is inflated.
And Chen Mo was in a meeting to explain the design concept draft of the new game to everyone.
Uncharted - Cinematic Game.
This subtitle made everyone feel a little curious.
Cinematic games?
Obviously, Chen Mo's goal this time is not only to transform the movie "Lost Treasure" into a game version, but has a higher goal.
"This time, we're going to try a whole new area, which is cinematic games."
"The concept is actually very simple and can be understood as: this is a movie that can be freely controlled, or a game that has the same level of viewing experience as a movie."
Chen Mo pointed to several elements on the projector: "Uncharted Sea has three main features: complete zero loadiing, the pursuit of the ultimate picture, and the most realistic details."
Qian Kun looked a little confused: "Manager, uh, have I missed any big news recently? Technology exploded again?"
Chen Mo shook his head: "No."
Qian Kun scratched his head: "That, store manager, completely zero-loading and the pursuit of extreme graphics, and considering the size of this game... Can't we do it with our current technical level?"
Chen Mo smiled: "Of course it can be done. You don't have to doubt it, I'll talk about the final form of the game first."
"It's a game movie with all the elements of Lost Treasure, including gunfights, action, drag racing, puzzle solving, sightseeing, romance, etc., and even more than most scenes. It's going to be A game without CG, everything is a real game scene, all done through real-time calculation.”
"I hope that after every frame in the game screenshots, people will think that this is a live photo of the game."
"Of course, with the current performance of the VR game cabin, a lot of game cabin resources need to be consumed to achieve this ultra-high immersive effect. The solution is actually very simple. We will strictly plan each level to maximize the full performance of the VR game cabin. Fully applied to just one level, making every plant and tree in this level extremely realistic."
Jia Peng was perplexed: "Wait, the store manager, you said just now that this game has no loading throughout the entire game, and all the resources are used to make a level, so how can there be no loading throughout the entire process?"
Chen Mo tapped the keyboard twice: "No loading in the whole process does not mean no loading in the whole process. No loading in the whole process just means that players will never see any loading progress bar during the game, but In fact, the game still needs to be loaded scene by scene. It’s just that this loading process is hidden and players don’t realize it.”
"Here are 53 ways to hide the loading bar. To give a simple example, after a certain scene is completed, through the real-time calculation cutscene, play a bridge collapsed and damaged cutscene, and while playing the real-time calculation screen, load The resources of the next area. At the same time, after the bridge collapses and the gate is closed, the player can no longer reach the previous level, so the resources of the previous level can be freed up.”
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